Simple improvements, can be thrown together.

Mrfluffy

Refugee
1. Any non walled base built near the trader , gates destroyed by the zombies.
even if no player in the area , just throw it in a job queue to be removed.

2. loot all un-walled boxes outside traders.

3. put a timer on ALL airdrops to be looted by zombies.

final part of above.
all the loot goes into a special "loot queue" , this loot then appears in any zombie in the area randomly , until it is collected.

So basically you suddenly make the zombies way more valuable. when a chunk goes out of range & the zombie de-spawns, the loot goes back in the special queue.

this gets round people whinge about "rubbish loot" at lower levels.
higher level, you add a check box option to do the same to players that get killed, giving the player a chance to recover their loot , in the general area , instead of hte straight backpack recovery.
 
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