Silencer that bends during reloading

Hello dzxmsf,

thanks for reporting this issue.
I was able to reproduce this issue and I did created an internal ticket for it.

Best,
Revi
<item name="armorNerdGloves">
<effect_group>
<requirement name="HoldingItemHasTags" tags="meleeIntellect"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.2,.3,.4,.5,.6" tier="1,2,3,4,5,6"/>
</effect_group>

This code causes robot turrets and robot sledgehammers to lose all damage boost effects once deployed. Was this implemented intentionally on your end?
 
Back
Top