geengaween
New member
Ever since the first alpha I've never really liked the MMORPG style zombie system in 7DTD, where the zombies are all clones of 8 or 9 distinct and recognizable individuals. They even used to have names like "Arlene" until a18 when it was no longer possible to loot them. I don't really like this in other games like Killing Floor either, although at least in that game there's an explanation for it - the Zeds are all literal clones being pumped out of hidden underground cloning vats.
I always preferred the zombies from other games such as Dead Rising or Left 4 Dead, who all look very similar, their clothing is dirty and neutrally colored, and it's much harder to distinguish them from each other as individuals. They all kind of blend together. It's weird and kind of paradoxical - the more similar the zombies look to each other, the less they seem like identical videogame clones. I'd prefer the 7DTD zombies if they were designed in a way where it was harder to tell them apart, and they were distinguished more by their roles in the game, like wearing hardhats or having the ability to climb.
Was just wondering how many other people shared this opinion and how many people like the clones or don't care.
I always preferred the zombies from other games such as Dead Rising or Left 4 Dead, who all look very similar, their clothing is dirty and neutrally colored, and it's much harder to distinguish them from each other as individuals. They all kind of blend together. It's weird and kind of paradoxical - the more similar the zombies look to each other, the less they seem like identical videogame clones. I'd prefer the 7DTD zombies if they were designed in a way where it was harder to tell them apart, and they were distinguished more by their roles in the game, like wearing hardhats or having the ability to climb.
Was just wondering how many other people shared this opinion and how many people like the clones or don't care.
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