This specific thing is bothering me, whenever you or me started playing the POI's you raided are the same. That SM factory you fell down in a hole trying to avoid a zed is the same as the SM factory you have built your base in today.
Nerdpooling into loot rooms is only a thing because we know where the loot room is because nothing changes, after a certain point you know where everything is because the Pimps may create a new POI for us to explore but they dont really touch the POI's created unless for bugfixing.
I would like to suggest making POI variants what from the outside look exactly like the old ones but from the inside they are different for example:
Shotgun Messiah Laboratories:
This version of the SM factories has a secret entrance in the boiler room with the flaming zombies, you can go down from there into an underground military complex where they presumably were experimenting with goverment weapons.
Shotgun Messiah Overtaken:
Same old SM factory except the second and third floor was overtaken by civilians/bandits. The walls are reinforced, there are living quaters and the obvious signs of not good enough defenses against a horde.
Water Treatment Factory Collapsed:
Its fine from the outside but the whole interior underground collapsed into another cave system, someone must have cheaped out on safety regulations.
Water Treatment Factory Money Laundry:
An ingenious strike of the mob, a working water treatment factory with a hidden entrance for a money laudering scheme right behind the walls.
The key idea is to make the random aspect of the RWG even more random by further increasing the building variants. The RWG would choose randomly from building variants after it choosed which buildings would it make like SM was choosen to be placed down 1 so it now chooses between A, B and C variants.
What do you think, would you like to see more variants of the existing POI's?
Nerdpooling into loot rooms is only a thing because we know where the loot room is because nothing changes, after a certain point you know where everything is because the Pimps may create a new POI for us to explore but they dont really touch the POI's created unless for bugfixing.
I would like to suggest making POI variants what from the outside look exactly like the old ones but from the inside they are different for example:
Shotgun Messiah Laboratories:
This version of the SM factories has a secret entrance in the boiler room with the flaming zombies, you can go down from there into an underground military complex where they presumably were experimenting with goverment weapons.
Shotgun Messiah Overtaken:
Same old SM factory except the second and third floor was overtaken by civilians/bandits. The walls are reinforced, there are living quaters and the obvious signs of not good enough defenses against a horde.
Water Treatment Factory Collapsed:
Its fine from the outside but the whole interior underground collapsed into another cave system, someone must have cheaped out on safety regulations.
Water Treatment Factory Money Laundry:
An ingenious strike of the mob, a working water treatment factory with a hidden entrance for a money laudering scheme right behind the walls.
The key idea is to make the random aspect of the RWG even more random by further increasing the building variants. The RWG would choose randomly from building variants after it choosed which buildings would it make like SM was choosen to be placed down 1 so it now chooses between A, B and C variants.
What do you think, would you like to see more variants of the existing POI's?