zootal
New member
I join my own server. 3 minutes later this happens. I restart steam. 5 minutes later it happens again. It goes in waves, sometimes I can play for hours, sometimes it will kick me every five minutes.
I'm not 100% certain it is the server kicking players because their client crashed and that is why it can't get a steam auth, or if there is a problem detecting an otherwise normal Steam connection, and the server is kicking legit connected players.
2019-05-04T14:01:02 13540.855 INF [steamworks.NET] Authentication callback. ID: 76561197960378421, owner: 76561197960378421, result: k_EAuthSessionResponseAuthTicketCanceled
2019-05-04T14:01:02 13540.855 INF [steamworks.NET] Kick player for invalid login: 76561197960378421 Ook
2019-05-04T14:01:02 13540.856 INF Kicking player (Steam auth failed: k_EAuthSessionResponseAuthTicketCanceled): EntityID=171, PlayerID='76561197960378421', OwnerID='76561197960378421', PlayerName='Ook'
2019-05-04T14:01:03 13541.407 INF Player disconnected: EntityID=171, PlayerID='76561197960378421', OwnerID='76561197960378421', PlayerName='Ook'
2019-05-04T14:01:03 13541.408 INF GMSG: Player 'Ook' left the game
Anyone else see this and ever found a solution?
I run a Linux server that is rock solid, players come and go just fine except for getting kicked like the above. EAC is disabled. Player clients are both Windows and Linux. The server has a ton of memory, 16 psuedo-core Ryzen. HD has plenty of space on it.
I'm not 100% certain it is the server kicking players because their client crashed and that is why it can't get a steam auth, or if there is a problem detecting an otherwise normal Steam connection, and the server is kicking legit connected players.
2019-05-04T14:01:02 13540.855 INF [steamworks.NET] Authentication callback. ID: 76561197960378421, owner: 76561197960378421, result: k_EAuthSessionResponseAuthTicketCanceled
2019-05-04T14:01:02 13540.855 INF [steamworks.NET] Kick player for invalid login: 76561197960378421 Ook
2019-05-04T14:01:02 13540.856 INF Kicking player (Steam auth failed: k_EAuthSessionResponseAuthTicketCanceled): EntityID=171, PlayerID='76561197960378421', OwnerID='76561197960378421', PlayerName='Ook'
2019-05-04T14:01:03 13541.407 INF Player disconnected: EntityID=171, PlayerID='76561197960378421', OwnerID='76561197960378421', PlayerName='Ook'
2019-05-04T14:01:03 13541.408 INF GMSG: Player 'Ook' left the game
Anyone else see this and ever found a solution?
I run a Linux server that is rock solid, players come and go just fine except for getting kicked like the above. EAC is disabled. Player clients are both Windows and Linux. The server has a ton of memory, 16 psuedo-core Ryzen. HD has plenty of space on it.
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