Server Freezes for one of the players

Kerion

Refugee
Hello, i have a problem, we are three friends playing on a private Nitrado Server, and the problem is that one of us  (sometiemes at 15 minutes, other times it is 4 hours without the error happening) An error Happens, suddenly he sees us "frozen", he can't loot, the zombies don't move, the server freezes for her, but he can keep moving and we see him move, we don't know what the error could be, Help pls! and srry for my english :C

 
Last edited by a moderator:
Without details we can only guess its Santa doing something evil 😉. Read the pinned thread in this forum section that tells you to read it and follow its advise on how to post the logfiles of the server, if possible, and the client with the error.

 
Without details we can only guess its Santa doing something evil 😉. Read the pinned thread in this forum section that tells you to read it and follow its advise on how to post the logfiles of the server, if possible, and the client with the error.
Never Santa.  Its those darn gnomes that are doing it.

 
7 Days to die (PC)

Server Nitrado

Version Game: v00.19.06

Server config xml

<?xml version="1.0"?>
<ServerSettings>
 <property name="ServerName" value="Server7Z"/>
 <property name="ServerDescription" value="zzzzzzzzzzzzz"/>
 <property name="ServerWebsiteURL" value=""/>
 <property name="ServerPassword" value="zzzzzzzzzz"/>
 <property name="ServerLoginConfirmationText" value=""/>
 <property name="ServerPort" value="25512"/>
 <property name="ServerVisibility" value="2"/>
 <property name="ServerDisabledNetworkProtocols" value="SteamNetworking"/>
 <property name="ServerMaxWorldTransferSpeedKiBs" value="512"/>
 <property name="ServerMaxPlayerCount" value="4"/>
 <property name="ServerReservedSlots" value="0"/>
 <property name="ServerReservedSlotsPermission" value="100"/>
 <property name="ServerAdminSlots" value="0"/>
 <property name="ServerAdminSlotsPermission" value="0"/>
 <property name="ControlPanelEnabled" value="false"/>
 <property name="ControlPanelPort" value="25550"/>
 <property name="ControlPanelPassword" value="uWmpH7Vd"/>
 <property name="TelnetEnabled" value="false"/>
 <property name="TelnetPort" value="25560"/>
 <property name="TelnetPassword" value="uWmpH7Vd"/>
 <property name="TelnetFailedLoginLimit" value="10"/>
 <property name="TelnetFailedLoginsBlocktime" value="10"/>
 <property name="TerminalWindowEnabled" value="true"/>
 <property name="AdminFileName" value="serveradmin.xml"/>
 <property name="EACEnabled" value="false"/>
 <property name="HideCommandExecutionLog" value="0"/>
 <property name="MaxUncoveredMapChunksPerPlayer" value="131072"/>
 <property name="PersistentPlayerProfiles" value="false"/>
 <property name="GameWorld" value="PREGEN03"/>
 <property name="WorldGenSeed" value="asdf"/>
 <property name="WorldGenSize" value="4096"/>
 <property name="GameName" value="DodoZ"/>
 <property name="GameMode" value="GameModeSurvival"/>
 <property name="GameDifficulty" value="3"/>
 <property name="BlockDamagePlayer" value="100"/>
 <property name="BlockDamageAI" value="100"/>
 <property name="BlockDamageAIBM" value="100"/>
 <property name="XPMultiplier" value="100"/>
 <property name="PlayerSafeZoneLevel" value="5"/>
 <property name="PlayerSafeZoneHours" value="5"/>
 <property name="BuildCreate" value="false"/>
 <property name="DayNightLength" value="70"/>
 <property name="DayLightLength" value="18"/>
 <property name="DropOnDeath" value="1"/>
 <property name="DropOnQuit" value="0"/>
 <property name="BedrollDeadZoneSize" value="15"/>
 <property name="BedrollExpiryTime" value="45"/>
 <property name="MaxSpawnedZombies" value="64"/>
 <property name="MaxSpawnedAnimals" value="50"/>
 <property name="ServerMaxAllowedViewDistance" value="12"/>
 <property name="EnemySpawnMode" value="true"/>
 <property name="EnemyDifficulty" value="0"/>
 <property name="ZombieMove" value="0"/>
 <property name="ZombieMoveNight" value="2"/>
 <property name="ZombieFeralMove" value="3"/>
 <property name="ZombieBMMove" value="3"/>
 <property name="BloodMoonFrequency" value="7"/>
 <property name="BloodMoonRange" value="0"/>
 <property name="BloodMoonWarning" value="8"/>
 <property name="BloodMoonEnemyCount" value="12"/>
 <property name="LootAbundance" value="100"/>
 <property name="LootRespawnDays" value="15"/>
 <property name="AirDropFrequency" value="72"/>
 <property name="AirDropMarker" value="false"/>
 <property name="PartySharedKillRange" value="100"/>
 <property name="PlayerKillingMode" value="2"/>
 <property name="LandClaimCount" value="1"/>
 <property name="LandClaimSize" value="41"/>
 <property name="LandClaimDeadZone" value="30"/>
 <property name="LandClaimExpiryTime" value="7"/>
 <property name="LandClaimDecayMode" value="0"/>
 <property name="LandClaimOnlineDurabilityModifier" value="4"/>
 <property name="LandClaimOfflineDurabilityModifier" value="4"/>
 <property name="LandClaimOfflineDelay" value="0"/>
 <property name="TwitchServerPermission" value="90"/>
 <property name="TwitchBloodMoonAllowed" value="false"/>
 <property name="SaveGameFolder" value="C:\SERVICES\ni4354649_1_SHARE\ftproot\7daystodie\Saves"/>
</ServerSettings>
 
EAC Dissabled.

Telnet Dissabled

 
sorry bud, but they need a complete output log uploaded to pastebin and linked or another place that you can load the whole output log. the output log will review a whole lot more especially if it has warnings and errors. that banner at top of every thread has the procedures needed to help out here.
 

That is not log file he was looking for...and now you have to change the password on server.
i imagine he ZZZZZZ them out for a reason but if he didnt .. yeah that would be a start.

 
Last edited by a moderator:
2021-10-12T20:16:10 49552.777 INF [Steamworks.NET] Auth.AuthenticateUser()
2021-10-12T20:16:10 49552.777 INF [Steamworks.NET] Authenticating player: RavenCrown SteamId: 76561198338023568 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2021-10-12T20:16:10 49553.064 INF [Steamworks.NET] Authentication callback. ID: 76561198338023568, owner: 76561198338023568, result: k_EAuthSessionResponseOK
2021-10-12T20:16:10 49553.064 INF [Auth] Steam authorization successful: EntityID=-1, PlayerID='76561198338023568', OwnerID='76561198338023568', PlayerName='RavenCrown'
2021-10-12T20:16:10 49553.064 INF [Auth] SteamFamily authorization successful: EntityID=-1, PlayerID='76561198338023568', OwnerID='76561198338023568', PlayerName='RavenCrown'
2021-10-12T20:16:10 49553.064 INF [Auth] SteamFriends authorization successful: EntityID=-1, PlayerID='76561198338023568', OwnerID='76561198338023568', PlayerName='RavenCrown'
2021-10-12T20:16:10 49553.064 INF [Auth] SteamGroups authorization successful: EntityID=-1, PlayerID='76561198338023568', OwnerID='76561198338023568', PlayerName='RavenCrown'
2021-10-12T20:16:10 49553.064 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PlayerID='76561198338023568', OwnerID='76561198338023568', PlayerName='RavenCrown'
2021-10-12T20:16:10 49553.064 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561198338023568', OwnerID='76561198338023568', PlayerName='RavenCrown'
2021-10-12T20:16:10 49553.065 INF Allowing player with id 76561198338023568
2021-10-12T20:16:10 49553.450 INF RequestToEnterGame: 76561198338023568/RavenCrown
2021-10-12T20:16:11 49553.993 INF Time: 825.27m FPS: 38.27 Heap: 1442.8MB Max: 1564.0MB Chunks: 344 CGO: 50 Ply: 1 Zom: 9 Ent: 11 (69) Items: 0 CO: 8 RSS: 2528.7MB
2021-10-12T20:16:41 49583.999 INF Time: 825.77m FPS: 37.81 Heap: 1406.6MB Max: 1564.0MB Chunks: 344 CGO: 51 Ply: 1 Zom: 9 Ent: 11 (69) Items: 0 CO: 7 RSS: 2528.2MB
2021-10-12T20:16:59 49602.082 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFootballPlayer, id=6584]' removed from control
2021-10-12T20:16:59 49602.085 INF AIDirector: Wandering horde spawner finished
2021-10-12T20:17:06 49609.182 INF VehicleManager saving 0 (0 / 0)
2021-10-12T20:17:11 49614.003 INF Time: 826.27m FPS: 36.85 Heap: 1432.1MB Max: 1564.0MB Chunks: 344 CGO: 54 Ply: 1 Zom: 9 Ent: 11 (69) Items: 0 CO: 9 RSS: 2528.2MB
2021-10-12T20:17:41 49644.032 INF Time: 826.77m FPS: 37.73 Heap: 1453.1MB Max: 1564.0MB Chunks: 344 CGO: 48 Ply: 1 Zom: 9 Ent: 11 (71) Items: 2 CO: 9 RSS: 2528.3MB
2021-10-12T20:18:11 49674.055 INF Time: 827.27m FPS: 38.96 Heap: 1479.9MB Max: 1564.0MB Chunks: 344 CGO: 47 Ply: 1 Zom: 9 Ent: 12 (72) Items: 3 CO: 8 RSS: 2528.4MB
2021-10-12T20:18:19 49681.915 INF RequestToSpawnPlayer: 1211, RavenCrown, 6
2021-10-12T20:18:19 49681.921 INF Created player with id=1211
2021-10-12T20:18:20 49683.233 INF Player Daltak disconnected after 7.2 minutes
2021-10-12T20:18:20 49683.385 INF Player disconnected: EntityID=181, PlayerID='76561198018713915', OwnerID='76561198018713915', PlayerName='Daltak'
2021-10-12T20:18:20 49683.395 INF GMSG: Player 'Daltak' left the game
2021-10-12T20:18:20 49683.395 INF NET: LiteNetLib: Client disconnect from: 83.55.187.229:59283 (RemoteConnectionClose)
2021-10-12T20:18:20 49683.402 INF Exited thread NCS_Reader_4_0
2021-10-12T20:18:20 49683.405 INF Exited thread NCS_Reader_4_1
2021-10-12T20:18:20 49683.426 INF Exited thread NCS_Writer_4_1
2021-10-12T20:18:20 49683.426 INF Exited thread NCS_Writer_4_0




"Daltak" its the player with the "bug"

(And dont worry, i change my psw in the post  hahahaha but thx!)

 
Last edited by a moderator:
sorry bud, but they need a complete output log uploaded to pastebin and linked or another place that you can load the whole output log. the oupt log will review a whole lot more especially if it has warnings and errors.

i imagine he ZZZZZZ them out for a reason but if he didnt .. yeah that would be a start.
True, he may have. I just figured he never changed the others so maybe he did use all the zzz's

 
Only thing I really noticed in the log was that server FPS is kind of low when they are connected. It's not like there were a bunch of other people connected when they weren't in order to compare though. 

 
yeah kinda going off of his statement "Daltak" its the player with the "bug". maybe looking at wrong output log.  (the person having the issue should be here adding to this).

or

get server logs as he said its a nitrado server and it froze.

 
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