firefistus
New member
I have been playing completely unmoded with my family and friends, there are 6 of us in total, and I'm running a server on a Windows 10 machine. We do not have EAC enabled on the machine, nor am I running telnet or the http console.
It seems to run fine until around 10-12 hours of online play, then we get a crash. It happened last night and then again tonight.
I thuoght maybe it might be a memory leak or overheating, so I was monitoring the server all day today while we were playing, and the motherboard stayed at a constant 26C (It's water cooled)
I have a threadripper with 32 GB's of RAM. I was looking at the output file, but didn't see a whole lot there to troubleshoot.
Also it seems like it will run fine after starting back up. Our bikes/vehicles are scattered into the wind depending if we were riding them or not.
Yesterday we were having a bunch of crashes because one of my brothers planted about a thousand trees, and they were growing all at the same time, which seemed to crash the server. We just chopped them down and that crash completely stopped.
I noticed I couldn't attach text files, so I reply in the thread with the output_log_dedi file.
It seems to run fine until around 10-12 hours of online play, then we get a crash. It happened last night and then again tonight.
I thuoght maybe it might be a memory leak or overheating, so I was monitoring the server all day today while we were playing, and the motherboard stayed at a constant 26C (It's water cooled)
I have a threadripper with 32 GB's of RAM. I was looking at the output file, but didn't see a whole lot there to troubleshoot.
Also it seems like it will run fine after starting back up. Our bikes/vehicles are scattered into the wind depending if we were riding them or not.
Yesterday we were having a bunch of crashes because one of my brothers planted about a thousand trees, and they were growing all at the same time, which seemed to crash the server. We just chopped them down and that crash completely stopped.
I noticed I couldn't attach text files, so I reply in the thread with the output_log_dedi file.