Sepperate setting for zombie and beast density

Cripler

Refugee
I love all the new adjustable settings for players to set up the game the way they like to play it .
But i feel like when it comes to ''Enemy density '' setting ; that this should be split in 2 . on the one hand only zombies and on the other hand zombie animals like the bear/werewolf .

So players can beef up the zombie count without making the wasteland just a werewolf/bear playground .
I have set this setting on the highest as i do love more zombies , but this sadly also results in WAY more bears/wolf wandering around on every corner and breaking into every building i entre .

Plz add additional option there plz !
 
I love all the new adjustable settings for players to set up the game the way they like to play it .
But i feel like when it comes to ''Enemy density '' setting ; that this should be split in 2 . on the one hand only zombies and on the other hand zombie animals like the bear/werewolf .

So players can beef up the zombie count without making the wasteland just a werewolf/bear playground .
I have set this setting on the highest as i do love more zombies , but this sadly also results in WAY more bears/wolf wandering around on every corner and breaking into every building i entre .

Plz add additional option there plz !
Agreed. Upping the count for both results in some pretty weird circumstances, e.g. a couple of regular zombies, four spiders and four...snakes...all clumped together. Last I checked, snakes didn't run in packs. ;) Separating them into options to raise or lower density might cut down on some of that.
 
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