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sdx models positioning doesnt work properly

random person

New member
a few days ago i made a model of a new type of a machete .

in unity it looked correctly positioned and scaled but in game it was a giant textureless machete .

its wierd because that worked with my ither models

then i tried to change the format of my model but it still didnt work right .

the model is untagged and the texture format is png .

please help .

 
If you made the model yourself, chances are when you exported it (from Blender I assume?) the scale and UV mapping got messed up. I dont see a texture applied in the Unity screenshot, so that points to UV mapping issues.

 
If you made the model yourself, chances are when you exported it (from Blender I assume?) the scale and UV mapping got messed up. I dont see a texture applied in the Unity screenshot, so that points to UV mapping issues.
There is a texture on my model in unity ,

I just didn't bother appling a texture to the vanilla machete .

 
Post the pic of your parent/child relationship.

- - - Updated - - -

Parent needs to be an empty object at 0,0,0 and scaled 1,1,1, and the child is what's positioned and textured.

 
Post the pic of your parent/child relationship.
- - - Updated - - -

Parent needs to be an empty object at 0,0,0 and scaled 1,1,1, and the child is what's positioned and textured.
That's the way it is

 
Yeh I dunno then; works well for me, so probably something staring you in the face, like forgetting to delete the one you're replacing so that every time you drag a "fixed" version it just gets renamed... that's where 99% of my issues reside. =)

 
If your still stumped, send me a link to the unitypackage and I will see if I can find the error.

 
If your still stumped, send me a link to the unitypackage and I will see if I can find the error.
Its my model , I made it .

Never mind I fixed it !

I have no idea about how but it just decided to work ths time .

 
Its my model , I made it .Never mind I fixed it !

I have no idea about how but it just decided to work ths time .
Ha, that happens to me more often that I care to admit....

 
I like how something breaks, even if you haven't touched it in days, and then starts working again later.

 
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