Kubikus
Refugee
Do I understand this right:
That would be incredibly awesome. Of course I tried it, but the world did not even load. But - can you somehow use more than the 5 (+ water) biomes vanilla is using these days? It would truly suck if they restricted it to these few.
Also, as it seems, cells are gone, so you can't place any buildings anywhere anymore. The whole world is just one big cell, right? Then again, you have that prefabs.xml in the same folder where the biomes.png is. There you can place any building, I assume, so it'd at least still be possible to send players to specific locations..
Vanilla's world generation is overall fairly meh. The trend to have snow in the north and desert in the south is neat, but there is not enough wasteland. It should have much larger patches of that.
Edit: And the dtm.tga file is the height-map, right? So you could really make a custom map with that.
You can take the biomes.png and then simply paint in the biomes as you want them and when you start the next game, it will create the biomes from the image? With that script you're using?Biomes are not able to be adjusted through the old method.
Short term solution:
Make map.
Exit out.
Go to your worlds file and select the biomes.png
open it in a paint program and color away.
Only use the colors they use though, so match them.
Don't use any blending tools or any type of feathering/dithering, just the flat color.
turn off AA that may be enabled.
Then save.
Then start your world.
That would be incredibly awesome. Of course I tried it, but the world did not even load. But - can you somehow use more than the 5 (+ water) biomes vanilla is using these days? It would truly suck if they restricted it to these few.
Also, as it seems, cells are gone, so you can't place any buildings anywhere anymore. The whole world is just one big cell, right? Then again, you have that prefabs.xml in the same folder where the biomes.png is. There you can place any building, I assume, so it'd at least still be possible to send players to specific locations..
Vanilla's world generation is overall fairly meh. The trend to have snow in the north and desert in the south is neat, but there is not enough wasteland. It should have much larger patches of that.
Edit: And the dtm.tga file is the height-map, right? So you could really make a custom map with that.
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