So not true. Random is random I guess so maybe you’ve been grossly unlucky but I think perhaps you don’t realize that many old POIs have been updated with a facelift but not turned into dungeons.
Until I started doing the RWG version of min-maxing, and hunted down other peoples' seeds, I was not able to get a variety of POIs in
any A17 RWG map.
The majority of duplicate POIs were quest POIs, though it took me a long time to put that together.
For example. If you're in a desert biome, in every city I've seen (any A17 version), 85% of the city is exactly the same POI. I'm not exaggerating; I counted once, and in a city of 35 POIs, 30 will be the same one.
And it is one that supports quests. (The one that is a trailer with a car out front, where you're supposed to enter through the roof.) Maybe that is just a coincidence.
Having said that, maybe the RWG from previous A17 versions were not
this bad, and I just didn't give them enough of a go. But I don't think so.
Whenever a new A17 version drops, I usually try to generate one or two worlds, and if they're terrible, just go back to Navezgane.
I've always gone back to Navezgane.
I'm only focused on RWG right now because I'm getting tired of Navezgane, and I still want to enjoy playing the game.
I also keep an eye on the bug report section, and people have been complaining about this throughout all versions of A17. So I'm pretty sure it's not limited to A17.2. That also matches my limited experience.