I do have to admit I'm not enjoying the game as much as I used to this patch, but im still playing to get better ideas for once the bugs and kinked get ironed out.
My reflexes and general knowledge of the game evens some things out but...
the whole feeling like a caged rat is really killing it for me. I don't feel like a survivor, but a lab rat being watched for someone's entertainment.
I do have so many positives though, the introduction of ammo/weapon stashes, crates actually containing good loot, zed corpses having good loot.
I just can't wrap my head around why I must start with 50% less bag space, and have to spend several points just to make a forge, and more just to make tools, can only boil and egg (Spam snowberry instead because water/jars is too precious that early )
and why the hell did they take away the ability to craft first aid bandages and bar it other perks? lol
Zed spawning on top of me absolutely destroys my experience when I've already scouted the house out and made noise to wake up the current zed contents/killed them, then more spawn on top of me when I'm digging around in my bag to figure out which loot is more valuable to me at the time.
Tfp took quite a lot from us this time for the early game, and I'm certainly not enjoying the early game at ALL.
I could deal with it if it wasn't so...superficial, do everything right, zed spawn ontop of me, get a lick in, I bleed out a little, bandage, and get angry because I have aloe and can't freaking use it to make a first aid bandage.