Virgil
New member
On 9/10/2020 at 5:48 PM, KhaineGB said:
V1.6
This is a mod I created to try out a few different things regarding code. I have tried to keep it as vanilla as possible, to maintain modlet compatibility, and just messed around with how zombie work.
Features.
- Zombies only take full damage from headshots.
- Bloodmoons disabled.
- Included Jax's Wilderness Spawn increase modlet (5x more zombies)
- Added a difficulty tweaks mod to remove damage reduction from higher difficulties.
- Removed zombie rage mode.
- Added 10 slot toolbelt.
- Added backpack stash buttons.
- Added craftable log spikes.
- Added ability to pick up plants with E.
- Removed cop ability to puke.
- Removed radiated vulture ability to puke.
- Wandering hordes start from Day 2 at midnight.
- Wandering horde configured to 30 zombies every 6 hours.
- Wandering horde frequency and zombie amount can now be configured by XML (1-RomeroModCore\Config\blocks.xml at the top)
- Added guppys PUSHABLE shopping cart (works like a bicycle for stam usage).
- Added scrap iron arrows and arrow heads.
- Added scrap club, scrap knuckles, scrap machete and scrap spear.
- Added Pipe Pistol and Pipe Rifle.
- Edited loot to remove stone arrows, leather knuckles, stone spear and wooden clubs from loot (replaced with scrap).
- Edited loot to remove stone tools and replaced with scrap tools.
- Moved iron tools, baseball bat, iron knuckles, iron spear and hunting knife from Level 1 of appropriate perk to Level 3 (localization updated to reflect this).
- Scrap tools/weapons now locked behind schematics or level 1 of appropriate perk. (scrap arrows are NOT locked).
As you can see, it's mostly adding some extra T0 guns (pipe weapons), a scrap tier and modifying the zombies. Please consider this a base for you to build your own apocalypse on, rather than a full-fat overhaul.
Download Links.
A19 Client (Does not work with EAC Enabled).
A19 Server (Does not work with EAC enabled).
Installation Instructions. (If you don't use the mod launcher)
Make a copy of your 7 Days to Die folder first!!!
Download the zip file at the link above. Unzip the 7DaysToDie_Data and Mods folder to your 7 Days to Die folder and overwrite when prompted. The mod uses Harmony so both folders (and their contents) are needed or you'll have problems.
Same for the server files, except in this case it will be 7DaysToDieServer_Data and Mods.
Video for folks who may need it (it's for darkness falls, but the basic idea is the same).
I really like the idea of a lot of the things you changed, but there are quite a few other things you removed that I wouldn't mind having in the game. I enjoyed Horde night as well as some changed to the tougher zombies like the spitting cops. I understand why you changed all of this but it would be nice to have a mod like this where you could edit or decide what things you want turned off and what things you want to keep.
The head shot idea I really like!
Mostly just trying to figure out how to remove jumping.