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Riles Vanilla Plus

Version 1.02 is here with arrow/bolt conversions, decorative door block, feathers made from plastics, advanced archery ammo require feather instead of plastic, and a few house blocks that i missed (door trims!). Let me know what you think and remember, it is to keep close to vanilla!

 
Well done. I like having the extra first aid bandage recipe option. I also appreciate the ability to actually pick up things that should be pick-uppable in world (lanterns and wheels especially).

Using version 1.01.

 
One thing I noticed is that the lanterns you pick up suddenly become much more powerful when you place them back down. Guessing this is a Gameplay > Logic thing from TFP, but I think it mostly comes from the fact that the lanterns you find in POIs obey physics/objects with their lighting, while when you place them back down the light from them shines straight through the top and bottom of the lantern + seemingly through walls. Lanterns are a huge upgrade from torches (electric/non-flame lighting in general is meant to be a big upgrade step, because it doesn't attract zombies), so these lanterns being so powerful breaks a bit of the progression. Pick up 3 or 4 of them and it's enough to light your entire base + the area around it for horde nights. Would it be possible to replace them with weaker versions, perhaps that don't shine through everything like the POI versions?

 
Sunbursts said:
is it possible to translate for the native language? on my rented server its seems doesnt work (v1.02).
Which Language do you use for your game?

Teacyn said:
One thing I noticed is that the lanterns you pick up suddenly become much more powerful when you place them back down. Guessing this is a Gameplay > Logic thing from TFP, but I think it mostly comes from the fact that the lanterns you find in POIs obey physics/objects with their lighting, while when you place them back down the light from them shines straight through the top and bottom of the lantern + seemingly through walls. Lanterns are a huge upgrade from torches (electric/non-flame lighting in general is meant to be a big upgrade step, because it doesn't attract zombies), so these lanterns being so powerful breaks a bit of the progression. Pick up 3 or 4 of them and it's enough to light your entire base + the area around it for horde nights. Would it be possible to replace them with weaker versions, perhaps that don't shine through everything like the POI versions?
Hmmm. This is an interesting topic. First, I didn't realize the lighting difference until you pointed it out. Second, the ability to change the lighting is currently a bit "bugged" or not available on the xml level? I will have to look more into this one in case it is possible... I understand that picking up the lanterns changes the progression of lighting availability around the base. It was just really confusing that you couldn't just grab resources from other houses and bring it back to your base. I will have to think more on the progression aspect of this. Anyone else have any thoughts on this? 

 
I would love to help you with this. I believe your Russian to English, English to Russian is better than mine though.

For Example. When I see "Железные прутья" I believe that is "Iron Bars" however on google translate it is "Iron Twigs"

And I don't know the difference between "Железные слитки" and "Железные прутья."

I can go through and put "google translate" from English to Russian for the different blocks and maybe let you edit them? Or can I give you a file in which you can easily input the Russian counterpart for me?

 
Hello!
Nope, does not helped. It is still has no english or russian on rented server, but on client side is fine. Strange things.
Anyway, thanks you for the helping hand.

 
Hello!
Nope, does not helped. It is still has no english or russian on rented server, but on client side is fine. Strange things.
Anyway, thanks you for the helping hand.
That is strange! I wonder why your rented server isn't pulling from the localization file... but it is on everything else.... I'm glad to lend a hand! 🙂

Out of curiosity, did the original localization file that you added Russian into, did that one work client side? 

 
I was wondering .. will this work with other Mods that modify the game or is it for straight Vanilla??

Also would there be a chance that we could get Stainless and Titanium into the game for Blocks and Bars. ... ( I know there are a couple of Modders that have included this into their mods, but I would like to find something that is built not completely around a game play changing mod that takes the game to extremes )

Thank You ... the Old Gamer .. 😌

 
I was wondering .. will this work with other Mods that modify the game or is it for straight Vanilla??
It is compatible with a lot of different mods, it just really depends on if it tries to modify the same things or not. If you do get an error, I would be glad to help you figure out what caused it and find a solution.

Stainless and Titanium into the game for Blocks and Bars
Some of that requires adding their own art into the mod, and I unfortunately don't do much of that. I try to keep to mods that can work on server side without everyone having to download it. Cool concept though!

 
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