I have an idea in my head but found no description of quests.xml file anywhere save what is inside the file itself.
Say I have a quest where you need to place some items into the courier's satchel rather than retrieve them out of it. I can make objective of coming to a certain spot and probably interacting with certain block (maybe placing the chest instead of reusing the satchel?) but can I force the chest contents check AND test at what floor this happened? Like "Go to fifth floor of the hospital, place a chest around the elevator shaft (say some diamater ~10-20 metres) and place this list of items into that chest. Then return to me."
Is it possible in current system?
Say I have a quest where you need to place some items into the courier's satchel rather than retrieve them out of it. I can make objective of coming to a certain spot and probably interacting with certain block (maybe placing the chest instead of reusing the satchel?) but can I force the chest contents check AND test at what floor this happened? Like "Go to fifth floor of the hospital, place a chest around the elevator shaft (say some diamater ~10-20 metres) and place this list of items into that chest. Then return to me."
Is it possible in current system?