rev678
New member
Description:
This modlet package makes the game less annoying for zombie purists by removing bears, cops, coyotes, demolitions, dogs, ferals, football players, mountain lions, screamers, snakes, spiders, vultures, wights, wolves, and even radiated animals and zombies... giving the individual player FULL control to decide for themselves which of those critters they want removed from the game.
You can still manually spawn any of the other animals or zombies from the base/vanilla game using the entity spawner (F6), but this should keep them from spawning in-game otherwise...
... unless you do some of the quests which may spawn specific animals or zombies other than the substitutions these modlets make otherwise.
Included Modlets:
You may safely install any combination of these modlets, or even all of them, without worrying about incompatibilities...
NO BEARS STANDARD
- Replace standard bears with zombie Moe
NO BEARS ZOMBIE
- Replace zombie bears with zombie Moe
NO COPS
- Replace cops with zombie Moe
NO COYOTES
- Replace coyotes with zombie Moe
NO DEMOLITIONS
- Replace demolitions with zombie Moe
NO DOGS
- Replace zombie dogs with zombie Moe
NO FERALS
- Replace feral zombies with zombie Moe
NO FOOTBALL PLAYERS
- Replace zombie football players with zombie Moe
NO MOUNTAIN LIONS
- Replace mountain lions with zombie Moe
NO RADIATED
- Replace radiated animals and zombies with zombie Moe
NO SCREAMERS
- Replace screamers with zombie Moe
NO SNAKES
- Replace snakes with zombie Moe
NO SPIDERS
- Replace spiders with zombie Moe
NO VULTURES
- Replace vultures with zombie Moe
NO WIGHTS
- Replace wights with zombie Moe
NO WOLVES STANDARD
- Replace standard wolves with zombie Moe
NO WOLVES DIRE
- Replace dire wolves with zombie Moe
Why the substitutions I chose:
Why zombie Moe? Because that particular entity doesn't have any restrictions on which biomes or biome types it can spawn into.
System Requirements/Fine Print:
The latest versions of these modlets have been tested on the vanilla/base install of 7 Days To Die for PC/MAC, version(s):
Alpha 19.6 B8 Stable
WITHOUT OTHER MODS, MODLETS, OR CUSTOMIZATIONS
They may or may not work with earlier versions of 7DTD, may or may not work with experimental versions of 7DTD, may or may not work with other mods or modlets or customizations, and may or may not work with your particular server configuration.
Also, console players are out of luck with this one. Sorry!
Your mileage may vary. Caveat emptor.
Known INcompatibilities:
1. These modlets
DO NOT
work properly with the
(RETIRED) REV6:7-8's CRISPY CRITTERS
modlet. Again, decide which you want more, and stick to that path only.
https://7daystodie.com/forums/showth...RISPY-CRITTERS
2. These modlets
DO NOT
work properly with either of the
(RETIRED) REV6:7-8's THE GREY
modlets. Again, decide which you want more, and stick to that path only.
https://7daystodie.com/forums/showth...7-8-s-THE-GREY
3. These modlets
DO NOT
work properly with any other mods, modlets, or customizations that add, change, remove, or replace NPCs from the 7DTD game.
Consider yourself warned.
Installation:
1. Download this zip file to your computer.
2. Extract the Mods folder from the zip file.
3. Open the extracted Mods folder.
4. Open your 7 Days To Die game installation folder. The easiest way to do this is to find your 7 Days To Die game listed in your Steam LIBRARY, right-click on it to open the pop-up menu, select Properties, single-click on the LOCAL FILES tab, and then click on BROWSE LOCAL FILES.
5. Look in your 7 Days To Die game folder for a Mods folder. If there is NOT already a Mods folder, create one by right-clicking on any empty space in the folder window and selecting New Folder.
6. Open the 7 Days To Die game folder's Mods folder.
7. If you already HAVE any old/existing rev678_realitycheck_ folders, remove them from the 7 Days To Die game folder's Mods folder.
FAILURE TO DO SO MAY CAUSE YOU UNEXPECTED ISSUES!
8. Copy or move any or all of the rev678_realitycheck_ folders from the extracted Mods folder into the 7 Days To Die game folder's Mods folder.
9. Start a
NEW GAME
, or you're likely to have technical issues.
Uninstall:
To uninstall any or all of these modlets, simply remove the corresponding rev678_realitycheck_ folder or folders from the 7 Days To Die game folder's Mods folder.
Best Practices/Troubleshooting/Errors:
1. I strongly advise you to start a NEW game/save AFTER installing but BEFORE running these modlets. Failure to do so will likely result in an "Invalid Cast Exception" error. If you don't start a NEW game/save AFTER installing but BEFORE running these modlets, and get errors, I'm going to tell you to start a NEW game/save.
2. Sometimes an "Invalid Cast Exception" error can be corrected by "cleaning" your player profile (either using the cleaning tool in the 7DTD Launcher, or change your player profile from the in-game menus). Again though, if you don't start a NEW game/save AFTER installing but BEFORE running these modlets, and get errors, I'm going to tell you to start a NEW game/save.
3. If you DID start a NEW game/save, and still are having problems with these modlets, please try the following self-troubleshooting steps:
- Make sure 7DTD is not running.
- Move all of your existing modlet folders out of your Mods folder, say to your Desktop (TEMPORARILY).
- Restart the game, and see if you get the error you posted.
- If so, your game/save may be pooched, and you'll want to delete it and start a new game/save. Restart the game, and see if you get the error you posted.
- If so, your copy of 7DTD may be pooched, and you'll want to re-install. Restart the game, and see if you get the error you posted.
- If not, try ONLY moving my modlet folder(s) back into your Mods folder.
- Restart the game, and see if you get the error you posted.
- If so, THEN my modlet(s) may be causing your error. If that's the case, please report back here with more details (which modlets you have installed, what game version you're running, PC/MAC/Linux/console, etc), and I'll try to help you.
- If not, someone else's product(s) may be causing your error, and you'll want to pursue the issue further with them.
Hope this helps, and cheers!
REV6:7-8
_________________________
MY MODLETS:
REV6:7-8's ADMIN SKILL POINTS
https://7daystodie.com/forums/showth...N-SKILL-POINTS
REV6:7-8's REALITY CHECK
https://7daystodie.com/forums/showth...-REALITY-CHECK
This modlet package makes the game less annoying for zombie purists by removing bears, cops, coyotes, demolitions, dogs, ferals, football players, mountain lions, screamers, snakes, spiders, vultures, wights, wolves, and even radiated animals and zombies... giving the individual player FULL control to decide for themselves which of those critters they want removed from the game.
You can still manually spawn any of the other animals or zombies from the base/vanilla game using the entity spawner (F6), but this should keep them from spawning in-game otherwise...
... unless you do some of the quests which may spawn specific animals or zombies other than the substitutions these modlets make otherwise.
Included Modlets:
You may safely install any combination of these modlets, or even all of them, without worrying about incompatibilities...
NO BEARS STANDARD
- Replace standard bears with zombie Moe
NO BEARS ZOMBIE
- Replace zombie bears with zombie Moe
NO COPS
- Replace cops with zombie Moe
NO COYOTES
- Replace coyotes with zombie Moe
NO DEMOLITIONS
- Replace demolitions with zombie Moe
NO DOGS
- Replace zombie dogs with zombie Moe
NO FERALS
- Replace feral zombies with zombie Moe
NO FOOTBALL PLAYERS
- Replace zombie football players with zombie Moe
NO MOUNTAIN LIONS
- Replace mountain lions with zombie Moe
NO RADIATED
- Replace radiated animals and zombies with zombie Moe
NO SCREAMERS
- Replace screamers with zombie Moe
NO SNAKES
- Replace snakes with zombie Moe
NO SPIDERS
- Replace spiders with zombie Moe
NO VULTURES
- Replace vultures with zombie Moe
NO WIGHTS
- Replace wights with zombie Moe
NO WOLVES STANDARD
- Replace standard wolves with zombie Moe
NO WOLVES DIRE
- Replace dire wolves with zombie Moe
Why the substitutions I chose:
Why zombie Moe? Because that particular entity doesn't have any restrictions on which biomes or biome types it can spawn into.
System Requirements/Fine Print:
The latest versions of these modlets have been tested on the vanilla/base install of 7 Days To Die for PC/MAC, version(s):
Alpha 19.6 B8 Stable
WITHOUT OTHER MODS, MODLETS, OR CUSTOMIZATIONS
They may or may not work with earlier versions of 7DTD, may or may not work with experimental versions of 7DTD, may or may not work with other mods or modlets or customizations, and may or may not work with your particular server configuration.
Also, console players are out of luck with this one. Sorry!
Your mileage may vary. Caveat emptor.
Known INcompatibilities:
1. These modlets
DO NOT
work properly with the
(RETIRED) REV6:7-8's CRISPY CRITTERS
modlet. Again, decide which you want more, and stick to that path only.
https://7daystodie.com/forums/showth...RISPY-CRITTERS
2. These modlets
DO NOT
work properly with either of the
(RETIRED) REV6:7-8's THE GREY
modlets. Again, decide which you want more, and stick to that path only.
https://7daystodie.com/forums/showth...7-8-s-THE-GREY
3. These modlets
DO NOT
work properly with any other mods, modlets, or customizations that add, change, remove, or replace NPCs from the 7DTD game.
Consider yourself warned.
Installation:
1. Download this zip file to your computer.
2. Extract the Mods folder from the zip file.
3. Open the extracted Mods folder.
4. Open your 7 Days To Die game installation folder. The easiest way to do this is to find your 7 Days To Die game listed in your Steam LIBRARY, right-click on it to open the pop-up menu, select Properties, single-click on the LOCAL FILES tab, and then click on BROWSE LOCAL FILES.
5. Look in your 7 Days To Die game folder for a Mods folder. If there is NOT already a Mods folder, create one by right-clicking on any empty space in the folder window and selecting New Folder.
6. Open the 7 Days To Die game folder's Mods folder.
7. If you already HAVE any old/existing rev678_realitycheck_ folders, remove them from the 7 Days To Die game folder's Mods folder.
FAILURE TO DO SO MAY CAUSE YOU UNEXPECTED ISSUES!
8. Copy or move any or all of the rev678_realitycheck_ folders from the extracted Mods folder into the 7 Days To Die game folder's Mods folder.
9. Start a
NEW GAME
, or you're likely to have technical issues.
Uninstall:
To uninstall any or all of these modlets, simply remove the corresponding rev678_realitycheck_ folder or folders from the 7 Days To Die game folder's Mods folder.
Best Practices/Troubleshooting/Errors:
1. I strongly advise you to start a NEW game/save AFTER installing but BEFORE running these modlets. Failure to do so will likely result in an "Invalid Cast Exception" error. If you don't start a NEW game/save AFTER installing but BEFORE running these modlets, and get errors, I'm going to tell you to start a NEW game/save.
2. Sometimes an "Invalid Cast Exception" error can be corrected by "cleaning" your player profile (either using the cleaning tool in the 7DTD Launcher, or change your player profile from the in-game menus). Again though, if you don't start a NEW game/save AFTER installing but BEFORE running these modlets, and get errors, I'm going to tell you to start a NEW game/save.
3. If you DID start a NEW game/save, and still are having problems with these modlets, please try the following self-troubleshooting steps:
- Make sure 7DTD is not running.
- Move all of your existing modlet folders out of your Mods folder, say to your Desktop (TEMPORARILY).
- Restart the game, and see if you get the error you posted.
- If so, your game/save may be pooched, and you'll want to delete it and start a new game/save. Restart the game, and see if you get the error you posted.
- If so, your copy of 7DTD may be pooched, and you'll want to re-install. Restart the game, and see if you get the error you posted.
- If not, try ONLY moving my modlet folder(s) back into your Mods folder.
- Restart the game, and see if you get the error you posted.
- If so, THEN my modlet(s) may be causing your error. If that's the case, please report back here with more details (which modlets you have installed, what game version you're running, PC/MAC/Linux/console, etc), and I'll try to help you.
- If not, someone else's product(s) may be causing your error, and you'll want to pursue the issue further with them.
Hope this helps, and cheers!
REV6:7-8
_________________________
MY MODLETS:
REV6:7-8's ADMIN SKILL POINTS
https://7daystodie.com/forums/showth...N-SKILL-POINTS
REV6:7-8's REALITY CHECK
https://7daystodie.com/forums/showth...-REALITY-CHECK
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