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"Return damage" as an armor mod, is it possible?

I want a thorns/return damage type of mod, to use in armor slots. It should be like, every time a zombie hits me, they take X damage (the more mods you have slotted in your armor, more is the damage returned). I've tried to mess around with mods but I can only buff/nerf them, and not do my own creations :(

 
I'd say it probably is possible.   I know there's a trigger for onOtherDamageSelf or something like that.  You'd just have to figure out how to deal the damage to the mob.  

 
In case someone else wants something like this:

<effect_group>

<triggered_effect trigger="onOtherAttackedSelf" target="other" action="ModifyStats" stat="Health" operation="subtract" value="X"/></effect_group>

X being the ammount of damage returned you want. This worked for me.

 
Khaine has an armor mod in Darkness Falls that has this effect.  Neebs from Neebs gaming has it installed right now in his armor to great comedic affect in their current DF playthrough.

 
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