00Prescott
Refugee
I would appreciate it if there was an xpath method to adjust player movement speed, in particular backwards. Adjusting the movement factor for a terrain type doesn't really work for this purpose. Thanks!
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A viable workaround for the moment may be to use a modlet that shortens the enemy hand reach (as it's obnoxiously long, especially when paired with multiplayer client latency).Also, it seems that zombies hit you much easier if your the client as opposed to the host.. is this a known thing? I haven't googled it yet but fairly confident something going on there.