Sirnanigans
New member
Okay, the title is a little baity, but ultimately my suggestion is just that. It's more complicated than "stop screwing around and finish it" though, so hear me out...
This game has been in development for a long time, but it hasn't been in development hell. In fact, in my opinion, it's complete. It needs polish, it needs balance, it needs to have the UI and all that reviewed and such, but as far as features and gameplay are concerned this game is good to go. Even the kickstarter stretch goals map disclaims that (virtually all remaining) features may come in post-release updates, so why not take and advantage of this disclaimer? I suggest the game be balanced and polished as is and released as a solid and successful game of its genre, then expansion be done afterwards.
Speaking of that expansion and the remaining stretch goals... I understand that backers are expecting these additions to be part of this exact game. That probably means hands tied. But, if I were so bold as to ignore that fact then I would suggest that this game be wrapped up, shipped, and a sequel begins production with these features. I've been following since A12, which isn't that long, but I think long enough to form some understanding of how this game started and how it's coming together. My impression is that it's not quite capable of becoming the magnum opus of The Fun Pimps', but it is an excellent first round and has surely demonstrated what does and doesn't work for a game of this kind. But its foundations were built before these things were learned and attempting to plug in more advanced vehicles and AI into this game will be arduous with diminished returns.
So my more extreme -- and likely impossible due to kickstarter promises -- suggestion is to polish this beautiful creation as is and allocate remaining resources toward an even better and more feature rich sequel. I like this game so much that I would gladly play it as is for the next 5 years and then get a fantastic expansion.
This game has been in development for a long time, but it hasn't been in development hell. In fact, in my opinion, it's complete. It needs polish, it needs balance, it needs to have the UI and all that reviewed and such, but as far as features and gameplay are concerned this game is good to go. Even the kickstarter stretch goals map disclaims that (virtually all remaining) features may come in post-release updates, so why not take and advantage of this disclaimer? I suggest the game be balanced and polished as is and released as a solid and successful game of its genre, then expansion be done afterwards.
Speaking of that expansion and the remaining stretch goals... I understand that backers are expecting these additions to be part of this exact game. That probably means hands tied. But, if I were so bold as to ignore that fact then I would suggest that this game be wrapped up, shipped, and a sequel begins production with these features. I've been following since A12, which isn't that long, but I think long enough to form some understanding of how this game started and how it's coming together. My impression is that it's not quite capable of becoming the magnum opus of The Fun Pimps', but it is an excellent first round and has surely demonstrated what does and doesn't work for a game of this kind. But its foundations were built before these things were learned and attempting to plug in more advanced vehicles and AI into this game will be arduous with diminished returns.
So my more extreme -- and likely impossible due to kickstarter promises -- suggestion is to polish this beautiful creation as is and allocate remaining resources toward an even better and more feature rich sequel. I like this game so much that I would gladly play it as is for the next 5 years and then get a fantastic expansion.