WarMongerian
Refugee
Sure do, but to be fair, I was NOT getting a red bag from every Demo guy, even back in v1.4. Many a Horde Night was played, where I got no Dire Wolves at all, and the vast majority of my Demo dudes would just die w/out dropping a bag. Not fun.So, you consider a guarantied Red Bag every time you kill a Demolisher, Dire Wolf or Zombie Bear to be fun?
No, not really. Perhaps if the lower chance were scaled to the difficulty, while early game/low level kills were still at 100%, and only dropped off as your gamestage and power/level exceeded where killing one was "just another kill", and not some hard fight, that suddenly results in zero rewards.A random chance is a lot nicer since you don't know what to expect and it's cool when you actually do get a Red Bag.
Not a fan of no red bag chances, especially for the biggest and baddest critters in the game.
You and I will have to agree to disagree on this one. Way worse to have tried to get the 'red bag', early on, and get nothing for all your hard work. Either do the scaling thing, or set it back to how it used to be, 100% drop rate at all times. That would be a better and more fun/rewarding gameplay. Like they say, "If it ain't broke, don't fix it"I consider this a great change; much better balanced now.