Disclaimer: Just to be clear, I'm not whining. I'm just genuinely curious about the technical limitations on console. I have dozens, or even hundreds of hours into the PS4 version and I'm very happy with it. It's just a purely academic question.
Anyway, I'm wondering where the cause of the console limitations versus PC comes from. I see a lot people blaming it on the hardware and that just doesn't make sense to me. For instance, draw distance and distant POIs are hot button issues. Why is it that I can boot up GTA 5, get in a helicopter and see practically forever, but in 7dtd, my mini bike can only go so fast so I don't fall off the map?
It seems like they come from Unity and the way it interacts with console hardware as opposed to PC more than anything else.
Does anyone know the specifics? I'd really like to know. Thanks in advance!
Anyway, I'm wondering where the cause of the console limitations versus PC comes from. I see a lot people blaming it on the hardware and that just doesn't make sense to me. For instance, draw distance and distant POIs are hot button issues. Why is it that I can boot up GTA 5, get in a helicopter and see practically forever, but in 7dtd, my mini bike can only go so fast so I don't fall off the map?
It seems like they come from Unity and the way it interacts with console hardware as opposed to PC more than anything else.
Does anyone know the specifics? I'd really like to know. Thanks in advance!