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Ravenhearst Mod

I would aim for advanced cooking 5 (requires cooking 7), this skill is not too expensive but unlocks breakfast meals (if you cannot farm) and dinner meals (for farmers).

 
Just wondering, has anyone been able to find diamonds while mining, been digging every night for about a week ingame under the wastelands and i have no idea what to look for :D

On the bright side i'm pretty much set up for brass for the rest of my life :smile-new:

 
In fairness to people asking questions that are Covered in the patch notes it would be great to have the patch notes in post 1 page 1 as a txt link at the very minimum.
I don't want to offend the great modders who make stuff for 7 days but nearly every modder makes the actual change notes and doco extremely difficult to find and I'm some other mods cases non existent.

Myself I thought I was experiencing bugs bugs bugs got my frustrated and wanted to delete the mod, the same with the poeple I play with but once I read through 60 forum pages I found it was a feature or something easily avoided.

Patch notes and bug list easily accessible would give no one reason. For some of the snarling posts I always see directed towards the moddera
http://dawnofthenewapocalypse.enjin.com/ - official Ravenhearst site, all patchnotes on the front page easy to see and updated as soon as the patch hits, and a link to it is on the 1st page, cheers.

 
Cant start game Error in blocks?

hey i need help i cant start the game at all . i have deleted the mod and reinstalled it 2 times i have tryed update it manualy but i still get the same error all time in the console

2017-12-13T20:56:52 11.617 ERR Loading and parsing 'blocks.xml' (No shape class 'BlockShapeWedged60Full' found)

2017-12-13T20:56:52 11.617 ERR Loading of blocks aborted due to errors!

2017-12-13T20:56:52 11.618 ERR at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0

2017-12-13T20:56:52 11.788 ERR Loading and parsing items xml file (Unknown block name 'wallTorch' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )

2017-12-13T20:56:52 11.789 ERR Loading of items aborted due to errors!

2017-12-13T20:56:52 11.789 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0

Exception: Block with name 'treeTallGrassDiagonal' not found!

please help me

 
Whats the deal with the lag in the backpack?
utilize your favorites menu to lessen the loaded recipes.

it is a VANILLA bug that is worse in mods, especially recipe heavy mods.

this will hopefully be much better in A17 where they have applied a fix for it.

- - - Updated - - -

@people experiencing lag on advanced servers, what are people doing for electricity? solar banks are terrible for server lag.

 
is there a decent ravenhearst pvp server out there?
or partially pvp, ill take anything i can get:smile-new:
Maybe I will have to start one, if one doesnt get started by anyone else.

In fairness to people asking questions that are Covered in the patch notes it would be great to have the patch notes in post 1 page 1 as a txt link at the very minimum.
I don't want to offend the great modders who make stuff for 7 days but nearly every modder makes the actual change notes and doco extremely difficult to find and I'm some other mods cases non existent.

Myself I thought I was experiencing bugs bugs bugs got my frustrated and wanted to delete the mod, the same with the poeple I play with but once I read through 60 forum pages I found it was a feature or something easily avoided.

Patch notes and bug list easily accessible would give no one reason. For some of the snarling posts I always see directed towards the moddera

Unfortunately not my fault. The posts on here have word limits and I would have needed to reserve 8 posts for that. I already reserved 3 and I'm already out of room for just the basics.

I CAN post a link in the first page under where it says Latest Version, but how many people do you think would click it? I will make sure I add that for the next patch.

Maybe also make messy and filthy mutex so you dont go from messy to filthy and then get another messy buff. :)

Indeed this is in the cards and already fixed for next patch.

In the fashion there is no effective food. JaxTeller stubbornly does not want to edit cooking recipes. Some recipes must be found and read, and others should be opened with skillpoints. Of eggs, you can not do anything good, collect them and debug them until better times :) With the planting of vegetables the problem, due to the lack of seeds. The vegetables found will quickly end. Well, although there are no problems with animals :/ There is an unpleasant bug, you can eat only from the belt. At me, in a vanilla such problem is not present. Mod more designed for online. Playing with friends, you have to agree who will make a certain class.
I wont say this again, its a vanilla problem that exists in larger doses when you add larger backpack. It is NOT exclusive to our mod. I can not constantly answer a question that has been asked OVER 40 times already in here and in Discord. There is a search bar. A handful of repeat questions is fine, but please people do SOME research on these issues.

Also I edited some food to have wellness. Next patch may help a bit in the food department. I'm not worried at all about Wellness balance since Pimps also think it is a useless system by removing it in A17, so balance work will go towards things that will still be in effect for A17 and less on the stuff that will probably be changed. Stoves is a great source of better food, and in this patch i increased stove recipes benefits a bit more.

hey i need help i cant start the game at all . i have deleted the mod and reinstalled it 2 times i have tryed update it manualy but i still get the same error all time in the console
2017-12-13T20:56:52 11.617 ERR Loading and parsing 'blocks.xml' (No shape class 'BlockShapeWedged60Full' found)

2017-12-13T20:56:52 11.617 ERR Loading of blocks aborted due to errors!

2017-12-13T20:56:52 11.618 ERR at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0

2017-12-13T20:56:52 11.788 ERR Loading and parsing items xml file (Unknown block name 'wallTorch' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )

2017-12-13T20:56:52 11.789 ERR Loading of items aborted due to errors!

2017-12-13T20:56:52 11.789 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0

Exception: Block with name 'treeTallGrassDiagonal' not found!

please help me
How old is that file? That shape no longer exists in the game. Can we see the full file?

Just wondering, has anyone been able to find diamonds while mining, been digging every night for about a week ingame under the wastelands and i have no idea what to look for :D On the bright side i'm pretty much set up for brass for the rest of my life :smile-new:

Diamonds are VERY tough to find, and I think more needs to be done to make them better accessible. The issue is balance and being able to find them without giving you a flood of them all at once. Also adjustments have been made but you won't see them until a new map, which I do not advise just yet because 3.0 will require a wipe.

I have been absent the past few days. We will be releasing one more patch later today to fix some little things and then it is full steam ahead to 3.0, which will release sometime after the New Year. 3.0 will require a full wipe, as lots of things are being shuffled including random gen, progression, loot, removal of blocks and a lot more.

Patch 2.11 will hopefully be the final one of this version. It will include some recipe removals to help with lag and food and progression tweaks. We are also beginning work on a guide/wiki to help people with questions that are consistently asked.

- - - Updated - - -

utilize your favorites menu to lessen the loaded recipes.
it is a VANILLA bug that is worse in mods, especially recipe heavy mods.

this will hopefully be much better in A17 where they have applied a fix for it.

- - - Updated - - -

@people experiencing lag on advanced servers, what are people doing for electricity? solar banks are terrible for server lag.
Indeed, check this thread for lag on servers. Its a vanilla issue with solar/battery banks. I suggest getting on Pimps to fix that before we get to A17 https://7daystodie.com/forums/showthread.php?71466-Solar-Bank-causes-Lag&highlight=solar

 
hey i need help i cant start the game at all . i have deleted the mod and reinstalled it 2 times i have tryed update it manualy but i still get the same error all time in the console
2017-12-13T20:56:52 11.617 ERR Loading and parsing 'blocks.xml' (No shape class 'BlockShapeWedged60Full' found)

2017-12-13T20:56:52 11.617 ERR Loading of blocks aborted due to errors!

2017-12-13T20:56:52 11.618 ERR at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0

2017-12-13T20:56:52 11.788 ERR Loading and parsing items xml file (Unknown block name 'wallTorch' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )

2017-12-13T20:56:52 11.789 ERR Loading of items aborted due to errors!

2017-12-13T20:56:52 11.789 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0

Exception: Block with name 'treeTallGrassDiagonal' not found!

please help me

okey after this error i deled the whole normal steam game downloaded a new copy totaly from steam then used that copy to install ravenhearst in a new folder . i got some red errors in the concole but the game started and logged me in for 1st time . but then next problem was again . the quest you have to Craft sticks for Arrows . there was no recipe for stcks at all but in cheat mode sticks was present . so closed the game made my own sticks recipe in the xml file and ofc the game dident stard again . deleted the stick recipe i made and again game dident start just full red errors all over screen . so have no clue how to even play this mod if 1. there is no stick recipe when the mod is working and 2. removing the stick recipe and game dont work at all

 
okey after this error i deled the whole normal steam game downloaded a new copy totaly from steam then used that copy to install ravenhearst in a new folder . i got some red errors in the concole but the game started and logged me in for 1st time . but then next problem was again . the quest you have to Craft sticks for Arrows . there was no recipe for stcks at all but in cheat mode sticks was present . so closed the game made my own sticks recipe in the xml file and ofc the game dident stard again . deleted the stick recipe i made and again game dident start just full red errors all over screen . so have no clue how to even play this mod if 1. there is no stick recipe when the mod is working and 2. removing the stick recipe and game dont work at all
You can scrap wood to get sticks :)

Can you post your log files?

 
Just wondering, has anyone been able to find diamonds while mining, been digging every night for about a week ingame under the wastelands and i have no idea what to look for :D On the bright side i'm pretty much set up for brass for the rest of my life :smile-new:
Goto the Desert it's next to shale underground but still rare i found about 4 nodes underground but not one in the wasteland

 
A couple of questions

Anybody know a good place to loot Baseball bats I need it for my blunt quest, also wheres the best place to mine lead seems to be harder to find than other mods maybe i'm just not looking in the right biome and what skills do i need to craft the better stoves? Thanks in Advance.

Have Fun and Keep ON Surviving :peace:

 
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I've been messing with FTP and this mod for several hours, yet I am still unable to get this to work. I am running my server through a third party server hosting service (Fragnet) which does support FTP (been using FileZilla).

I copied the files where they should be, but I still get the issue "Could not retrieve server information"

Here's the github Output log. Wasn't sure if there was anything else I was supposed to copy.

https://gist.githubusercontent.com/Peppens/0c9b499f416c02b20e5a8ce4f7f74b7a/raw/e55e00be0af41d9376d771618b3d9c8f223bc7dc/gistfile1.txt

Any ideas?

 
Anybody know a good place to loot Baseball bats I need it for my blunt quest, also wheres the best place to mine lead seems to be harder to find than other mods maybe i'm just not looking in the right biome and what skills do i need to craft the better stoves? Thanks in Advance.
Have Fun and Keep ON Surviving :peace:
Lead can be found in the Plains biome

Bats are found with other melee weapons and also any sporting goods type loot. Stoves can be crafted by Survival Class and is a perk you can buy. You can also buy an oven repair kit perk which will let you craft the kit and upgrade ovens in the world.

- - - Updated - - -

I've been messing with FTP and this mod for several hours, yet I am still unable to get this to work. I am running my server through a third party server hosting service (Fragnet) which does support FTP (been using FileZilla).
I copied the files where they should be, but I still get the issue "Could not retrieve server information"

Here's the github Output log. Wasn't sure if there was anything else I was supposed to copy.

https://gist.githubusercontent.com/Peppens/0c9b499f416c02b20e5a8ce4f7f74b7a/raw/e55e00be0af41d9376d771618b3d9c8f223bc7dc/gistfile1.txt

Any ideas?
Is this the entire log?

I dont see an error there but the rest of the log is missing. I have had that issue as well, mostly with hosthavoc. I had to actually tell them to allow the server to show in the server list. Unsure if this is related to your problem though.

 
Lead can be found in the Plains biome
Bats are found with other melee weapons and also any sporting goods type loot. Stoves can be crafted by Survival Class and is a perk you can buy. You can also buy an oven repair kit perk which will let you craft the kit and upgrade ovens in the world.

- - - Updated - - -

Is this the entire log?

I dont see an error there but the rest of the log is missing. I have had that issue as well, mostly with hosthavoc. I had to actually tell them to allow the server to show in the server list. Unsure if this is related to your problem though.


They have a stream, download, or new window for viewing the output log. Upon further digging into it, it said that Level0 was corrupted. So I deleted that, restarted and currently waiting. Any ideas how long a first boot usually takes? I've read from 6 minutes to about 10. It's currently sitting at the following line:

UnloadTime: 0.928812 ms

Setting up 2 worker threads for Enlighten.

Thread -> id: 918 -> priority: 1

Thread -> id: cd8 -> priority: 1

 
feedback

Here is my early game feedback, after playing on Jax's server. Keep in mind, my experience with the mod is very limited yet, Im only level 35. I came here from Spider's "True survival" and I like what I see here and I think I'm staying. I'm sorry that most of my suggestions are going to be from the 'True Suvival' mod, well, you can't deny it is one of the best mods out there. And I don't have much experience with other mods anyway. When Spider stepped away form 7dtd, he said people are free to use his code.

Ravenhearst is very taxing, it uses most of my 16G RAM just to load the game menu, and it uses it all when I load the game. I know that even vanilla game eats all my RAM when I travel a lot, but this mod is just unplayable for me. Solution? I use half size textures in options and the game runs SWEET! I don't even need to shut down chrome. Half-sized textures are ugly, but I love your mod so I made this choice.

Server commands (teleporting, gimme etc) seems cheating to me, but I'm OK with it since you can't force me use them :)

Since the mod is very different from vanilla, many things are unclear and you see the same questions popping up on the forums. I heard there are plans for the wiki and that is great, I'm ready to contribute. But some ingame help would be good too. Spider used journal notes, he figured we don't need the vanilla notes because they are basic, so he replaced them with the mod's mechanics descriptions. Also the items descriptions need info what workstations they are crafted in, and other info if they are different from vanilla. Also Spider implemented tutorial quests to educate on the new game mechanics.

The terrain is too flat. I guess I'm hard to please, because I was bitching about Spider's 'unpassable ugly mountains', but you here made it flat to extreme. I don't understand your reasons for that.

Love the pictures and posters, though I suspect they are the main reason for the RAM usage. Still love them.

Airdrops are very rare. I was told they are set to 4 days schedule, but there are so many people on the server, I would suggets increasing the airdrop frequency. The treasure maps, on the contrary, are abundant. While I don't mind that, it gets a bit repeatative to dig them. Xyth (I think) redisigned the airdrop and treasure chests for the Spider's mod, made them 'thematic' and somehow very interesting to hunt for. You can look for the code in True Survival A15 or ask Xyth directly.

I also recommend implementing the ability to craft helmets with attached flashlight. Because mining helmet is so useful it eliminates the need for any other helmet. Isn't everyone bored to wear the same mining helmet since vanilla? - Edit: I found out you can craft helmets with lights in this mod. Great!

My only death so far was from a mine I stumbled upon in the dark. I think this 'insta death' mechanic is not that good. Spider (again, sorry :smile-new: ) rebalanced mines so they could never kill a 100% healthy character. Different mines do different damage and the strongest hub-cap mine does 90 damage, so it hurts you bad but doesn't outright kill you.

While I was struggling starting out, very soon the game became much too easy. I one-shot normal zeds with my 200 quality wooden bow and stone arrows (archery skill 50). I didn't even buy the Robin Hood perks. So I don't see much reason for more advanced bows, crossbows and arrows. But I know zeds gonna have their health increased after day 126, also there are night terrors soon. Also I tried to spawn the night terrors in creative, they seem much too tough. I just don't understand the logic, normal zeds are too easy, while night terrors are unkillable. But don't forget my experience is very limited in this mod so I'm not ready to give balancing advice. Btw, I'm using a crosshair overlay because we don't have crosshair when aiming down the sights.

I would suggest increasing usefulness for the basic vanilla campfire, add some more recipes while increasing cost for the advanced campfire. I think the starting campfire is very limited and gets outdated almost instantly. Also the cooking skill seems redundant, maybe get rid of it because we have 'advanced cooking'.

Haven't unlocked the wind mill powerstation, only seen it on screen shots, but I dream to build one some day.

Since there is going to be a wipe for the incoming 3.0 patch (after the New Year?), I'm not gonna start my big building project until then, and I have a request to add 3 blocks to the game (3M cobblestone arch). Blocks ID are 1118, 1119, 1120.

And if you are not mad at me yet, some more Spider's mechanics I liked: cooking and farming quests for "True Survival" A16, his medicine system (different kinds of wounds and treatment for them), his poisoning system (but please not so punishing lol). And for some reason I loved the way we assemble engines in True Survival. I know engines are craftable here too, but maybe you can have a look the way he did it?

Best wishes for this mod! Love the server and community, I hope to stay here for a long time and have great plans.

 
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Just wondering, has anyone been able to find diamonds while mining, been digging every night for about a week ingame under the wastelands and i have no idea what to look for :D On the bright side i'm pretty much set up for brass for the rest of my life :smile-new:
I found some last night in the desert biome. Was a silver looking block, and got stone mostly with the odd diamond. 4 in total from a 1000 block.

 
unlike them I do not agree. The best mod is valmod. This generation of the world is amazing. The terrain is flat - this is a plus of this mod. Foolish mountains, in other modes, make nervous and eat up a lot of computer resources. In occasion of mines and strong monsters. And do not climb at night, stay at home! The first page warns that it is dangerous at night. Mina must kill, otherwise why she needs it. Do not ask to cut the bow and strengthen the usual zombies, this is not a hardcore mod. If it's easy for you, put the maximum difficulty settings, the duration of the day is 60 minutes and the zombie runs always. I agree with the cooking, it needs to be finalized.

 
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