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Ravenhearst Mod

Major Update to Fix Many Issues

A21.0b324 - 9.0.2

Notes:

Added icons for cash registers
Fixed Cash Register being too low
Fixed Crooked Deco filename for Linux
Fixed too many instances of trash bags appearing in trash loot
Added Additional Loot Roll Chances to several high loot containers like cupboards and laundry and cars
Lowered harvests on corn sacks
Moved several recipes to appropriate tables
Removed Infected Water Buckets
Vehicle Parts added to new Vehicles
Trader deco vehicles now harvest parts
Increased empty jars in loot
Added mortar to cobblestone shapes recipe
Fixed fish recipes erroring food prep table
Added charcoal to Mineral Water recipe
Added Dried Chrysanthemum and Goldenrod to Mineral Water Recipe
Added Mineral Water to WFU
Removed Infestation Additions causing quest nulls (may cause issues with saves)
Removed Quest Weapon Rewards from Classes
Increased Chances of 556 and 45 Ammo in Loot

Fixed Sham Chowder Unlock Info Causing Nulls
Fixed Cash Registers Placement
Fixed Electrician Table and Mechanic Bench Not Showing Health Bars
Pipe Baton Now Breaks
Old Recorder Now Resets Every 14 Days
Lowered Dead Body Harvest HP
New Vehicles Now Give Empty Gas Cans

Scrapping some seeds causes Nulls
Fixed Errors Connecting to Servers with Preloader - Redbeard
Fixed Legacy Zombie Controller Name causing various entity nulls
Biome Gamestaging Code Updated. Possible fix for random nulls - Yakov
Night Sounds now play on servers - Redbeard
Directional and distance sounds fixed - Redbeard
Welcome animation will now only play on a new game - Redbeard
Menu Screen now shows the version number and Alpha number you must play on
Settings converted to .yaml format - Yakov

Server Owners - To implement our settings go inside each .yaml setting file with Notepad in 0-RHCore and change your settings and save. Then upload to your server. Please remove the .xmls you used to use.




First I want to thank the testers for what they do. They have been dealing with daily wipes and restarts to help us identify many bugs.

Second a special thank you to Yakov and Redbeard who both went BACK to 21.0 Stable and FIXED all the code you are about to read about to make sure you guys get the best experience possible. These were 21.1 fixes and they went ahead and fixed them for 21.0 as well. 

I suggest new games and full wipes and redownloads. Just to ensure fresh games and new bugs. There could eb residual. Server Owners please pay particular attention to the new settings .yamls we have. XMLs are no longer what we use.

Link on the First Page In First Post

 
Bonjour,

J'aimerai installer le mod sur Mac mini pour 7D2D Alpha 21.

Pas de laucher existant pour Apple, ou je peux trouver les bon fichiers à télécharger pour l'installer?????

j'ai pu trouver le fichier "ravenhearst_9_0_0-main. zip" . mais il ne contient que les 201 mods. es-le bon pour l'alpha 21.0 ?

j'ai également trouvé un fichier " rh_76_client-main.zip" est il compatible avec l'alpha 21 ? ou es ce un ancien fichier???

Voilà 10h que je fais des essais sans résultat.

je me suis référé à la page 56 de ce forum si ma mémoire est bonne....

dommage que ce ne soit pas plus simple de trouver les . zip du mod. Il à l'air génial.

 
Capture d’écran 2023-08-07 à 19.43.59.pngCapture d’écran 2023-08-07 à 19.37.30.png

Après quelques heures de travail, j'ai pu installer le mod sous mac pour 7D2D Alpha21 b324.

Ça fonctionne.

J'ai juste mis le dossier "mod" du fichier "ravenhearst_9_0_0-main.zip"

après lancement une erreur console m'indique qu'il ne trouve pas le mod " 0 RH ????" dans le dossier 7D2D.app/Content.

j'ai donc fais un copier coller des 201 mods dans le dit dossier. puis relancer le jeux.

j'en ai profité pour mettre dans le dossier "Word" les pré-gen 6 8 10 k etc que j'ai trouvé dans l'archive "rh_76_client-main.zip"

concernant les prefabs, j'ai copier coller les 2565 fichiers du dossier (prefab) de "rh_76_client-main.zip" dans le dossier "world"

y en a t il un plus récent? style 8.5, 9.0.2 ????

bref le jeu ce lance, il a l'air de fonctionner...

Après je ne sais pas si j'ai toutes les fonctionnalités.

Mais j"ai remarqué des soucis...

Le primitive repair kit ne fonctionne pas?

j'en fabriqué un, et quand je veux réparer ma hache en pierre, la hache se casse et disparait de mon inventaire..... c'est pas du jeux ça.

J'ai poussé le test en Alpha 21.1, je sais que ce n'est que le début de la version expérimental....

bon Ça, fonctionne aussi enfin plein d'erreur cpnsole qui me brouille le jeux.

il ne prends pas en compte dans les quêtes du début les objets que j'ai déjà dans mon inventaire style : il me demande de crafter des clous mais j'en ai déjà  2 dans mon inventaire qui ne sont pas pris en compte. Bon c'est pas grave. enfin! si 

en tout cas bon boulot.

et si je pouvais avoir des infos, ça serait sympa.

Merci

 
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  1. Hi to all here. I have a question.





     
     
     
     
     






  2. I do have an unraid server with 7dtd docker running.




     
     
     
     
     





  3. We played UL Mod a long time. Now we like to check out Ravenhearst.



    So I did a copy of the vanilla 7dtd appdata and made a new folder Mods. there I copied all the Ravenhearst files.



  4.  

    Server is starting, logs fine - Server running, but client saying even after hours, Server still initializing, try again in one minute.
     




  5. Do I need special Server files ?
    Thanks for any hint


 
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Playing on 9.0.2, when I started to burn wood in a Gas Grill for Charcoal, I ran into this error:

Code:
2023-08-15T12:27:29 208.082 ERR [XUi] Error while updating window group 'workstation_cntGasGrillOpen':
2023-08-15T12:27:29 208.082 EXC Object reference not set to an instance of an object
  at ImprovedHordes.Core.World.Event.WorldEventReporter+AIDirectorChunkEventComponent_NotifyEvent_Patch.Postfix (AIDirectorChunkEvent _chunkEvent) [0x00045] in <f3df1dba03e14536a032e6cdeaed5c4b>:0 
  at (wrapper dynamic-method) AIDirectorChunkEventComponent.DMD<AIDirectorChunkEventComponent::NotifyEvent>(AIDirectorChunkEventComponent,AIDirectorChunkEvent)
  at AIDirector.NotifyActivity (EnumAIDirectorChunkEvent type, Vector3i position, System.Single value, System.Single _duration) [0x00039] in <d7dcfa4979674f179c13273f8b30b551>:0 
  at TileEntity.emitHeatMapEvent (World world, EnumAIDirectorChunkEvent eventType) [0x00046] in <d7dcfa4979674f179c13273f8b30b551>:0 
  at (wrapper dynamic-method) TileEntityWorkstation.DMD<TileEntityWorkstation::HandleFuel>(TileEntityWorkstation,World,single)
  at (wrapper dynamic-method) TileEntityWorkstation.DMD<TileEntityWorkstation::UpdateTick>(TileEntityWorkstation,World)
  at (wrapper dynamic-method) XUiC_WorkstationWindowGroup.DMD<XUiC_WorkstationWindowGroup::Update>(XUiC_WorkstationWindowGroup,single)
  at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <d7dcfa4979674f179c13273f8b30b551>:0 
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
XUi:OnUpdateDeltaTime(Single)
XUiUpdater:Update()
XUiUpdateHelper:LateUpdate()
This keeps looping forever. If I quit and restart the game, I instantly start getting the NullReferenceException in a slower loop again, but apart from that, the game seems to run normally. When I open the Gas Grill GUI, the quoted error again occurs in a very fast loop.

Edit: I managed to destroy the Gas Grill, which also eliminated the error. But now I realize that my save must be corrupted somehow. Whenever any workstation contains any produced item, the "NullReferenceException: Object reference not set to an instance of an object" comes back. ☹️

Also getting this:

Code:
2023-08-15T13:10:13 641.595 INF Saving 43 of chunks took 122ms
2023-08-15T13:10:34 662.187 WRN [Improved Hordes] [ImprovedHordesMod] TrySaveData(): Failed to save data. Object reference not set to an instance of an object
   at ImprovedHordes.ImprovedHordesMod.TrySaveData () [0x00024] in <f3df1dba03e14536a032e6cdeaed5c4b>:0 
2023-08-15T13:10:34 662.187 EXC Object reference not set to an instance of an object
  at ImprovedHordes.ImprovedHordesMod.TrySaveData () [0x00024] in <f3df1dba03e14536a032e6cdeaed5c4b>:0 
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
ImprovedHordes.Implementations.Logging.ImprovedHordesLogger:Exception(Exception)
ImprovedHordes.ImprovedHordesMod:TrySaveData()
ImprovedHordes.World_Save_Patch:Prefix()
World:DMD<World::Save>(World)
GameManager:SaveWorld()
GameManager:Pause(Boolean)
XUiC_InGameMenuWindow:OnOpen()
XUiController:OnOpen()
XUiWindowGroup:OnOpen()
GUIWindowManager:Open(GUIWindow, Boolean, Boolean, Boolean)
GUIWindowManager:SwitchVisible(GUIWindow, Boolean)
GUIWindowManager:SwitchVisible(String, Boolean)
<>c__DisplayClass37_0:<Awake>b__29()
NGuiAction:OnClick()
GUIWindowManager:Update()


Edit 2: So I realized this has to do with the Improved Hordes mod and copied the latest beta 2.0.0-beta.4 over the version bundled with Ravenhearst. This seems to fix it for good.

 
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Patch 9.1.1b1 Released

No wipes needed, but there is an important bug fix for pois and benches that you MAY want to start a new map for. If not you will have to destroy the offending bench in a poi if it spawns.

Code:
Fixed Warning in Wellness Modlet About FoodMaxLine
Fixed News Radio Upgrading to Wrong Radio
Removed Working Stations and Trader from County Store
Scrap Tools Now Require Duct Tape to Repair
Removed Nulling Research Desks and Mechanic Benches from Randomly Spawning in POIs Causing Nulls in Quest Resets and Looting Them ( If this occurs and you do not want to wipe find the desk, destroy it with an Admin Hammer. Relogging will allow you to get back in and destroy it)
Added Stags to Forest Spawns
Added Dogs and Bears to Enemy Animal Spawns
 
Patch 9.1.1b1 Released

No wipes needed, but there is an important bug fix for pois and benches that you MAY want to start a new map for. If not you will have to destroy the offending bench in a poi if it spawns.

Fixed Warning in Wellness Modlet About FoodMaxLine
Fixed News Radio Upgrading to Wrong Radio
Removed Working Stations and Trader from County Store
Scrap Tools Now Require Duct Tape to Repair
Removed Nulling Research Desks and Mechanic Benches from Randomly Spawning in POIs Causing Nulls in Quest Resets and Looting Them ( If this occurs and you do not want to wipe find the desk, destroy it with an Admin Hammer. Relogging will allow you to get back in and destroy it)
Added Stags to Forest Spawns
Added Dogs and Bears to Enemy Animal Spawns

What map am I supposed to use? Mod looks like it successfully installed starting screen looks good, but there are no ravenhearst specific maps to choose from. Thanks!

 
Is there anyway to relases just the biome scaled spawning part of this mod?

That is a really great accomplishment because the lack of scaling zombies in vanilla really nerfs its difficulty.  

If modmakers could use that utility it would be awesome.

 
I started a new world for the update but can't upgrade the building block. When I click to upgrade I get an error message. Anyone else have this problem?

 
9.1.2b4 for 21.1 Has Been Released

Wipes are not necessary, but if you are experiencing any nulls in pois or wish to see the new pois a new world and save are recommended. Also we removed some older files and folders, so deletion of the Mods Folder and a new download and copy over of 9.1.2 is a good idea, though not necessary.

On to the notes, its a big one. If you guys need support r help please head to our Discord where we have a lot of friendly people in the community, myself and dev team included who can help. I don't frequent these forums nearly enough anymore.

Code:
Updated Read Me
Tier 2 Quests Now Give a Chance at Forged Iron as Reward
Forged Iron Quest Reward Lowered to 25
Fixed Splash Screen Not Fading Away - Redbeard
Added "Force High Res Textures" Option in Video Options to Fix Blurry Textures Issue - Redbeard
Cleaned Up 0-RHCore Folder - Redbeard
Fixed Font Option Not Saving - Redbeard
Cardboard Storage Box Upgraded to 28 Slots (Please advise your Cardboard Storage MAY Disappear due to this change. Empty it before updating)
Increased Durability on All Knuckle Weapons
Increased stack Sizes of Empty Buckets to 10
Increased Stack Size of Full Buckets to 5
Added Hand Models for Some Foods
Added RWG Tiles for Umbrella Corp
Increased Nut and Berry Yields for Punched Grass and Bushes
Increased Insect Yields from Grass
Increased Chances of Finding Wrenches in Rolling Toolboxes and Sinks
Changed deprecated buff heatSource to Campfire Buff on Grills
Added Chance of Propane Tank From Gas Grill Salvages
Shifted Monkey Mansion to Tier 4
Added Bleach and Water Purification Tablets. Bleach is loot only. Water Purification Tablets can be looted and unlocked via Medical. They require Bleach to craft. They can be used to turn Infected water into Murky Water. Credit khzmuzik for the idea.
Fixed Some Gas Pumps Not Being Able to Upgrade
Lowered Sounds on Augers and Chainsaws
Removed Recyclers and Table Saws from Workbench Spawn Lists Causing Possible Nulls (Table Saws Still Spawn in POIs)
Updated Localization for Unlocks in Living Off The Land, Advanced Engineering and Vehicle Crafting
Added Missing Beehive Unlock to Living Off The Land Perk
Lowered Spawn Rate of Hostile Animals
Increased Charcoal Yields
Added Climbable Rope Crafts. Made of Cordage and Twine. Crafts in Lots of 5
Adjusted Prices on Workstation Parts
Removed Unused Tags on Workstation Parts
Moved 7 Dogs to Tier 2
Cleaned Up Anti Nerd Poling So you HAVE to use Ladders and Ropes
Moved Zombie Scout Runners To Gamestage 25
Fixed Missing Food Unlocks
Changed Iron Hoe Schematic in Farmer Class to Actual Iron Hoe
Fixed Old Recorder Health So It Can Not Be Exploited
Removed MRE From Munitions Box
Added MRE to Military Vehicles and Lockers
Sticks No Longer Scrap
Fixed Typo in Sprains Kit in Medical Class Not Giving Schematic


Updated the Following POIS

rh_Fastfood_Roosters_Voltralux
rh_GunShopKendo_Voltralux
rh_MegaMall_VoltraLux
rh_UmbrellaCorp_Voltralux


Added the Following POIS
rh_busty_beers_stripclub_SurvivorAndy
rh_ProTech_Cafe_TheStainGaming
rh_Roadside_Haunt_Voltralux
 
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9.1.2b5 for 21.1 Has Been Released

Wipes are not necessary

Code:
Reduced Animal Spawns Overall
Updated Scrapping Items Tip on Loading Screen
Allowed the Excavator to Be Moved By Taking it
Increased Economic Value on Novels and Comics
Door Knobs Can Now Be Crafted in Blacksmith Forge
Unlock Info and Naming Fixed on Painted Storage Boxes
Fixed Repair Kits Being Made in Tanning Racks
Added Smoker Schematic to Chef Class with Special Chef Only Recipes
Fixed All Secondary Class Reward Texts
Reduced Food Values on Fried Bacon
Increased Harvest Counts on Punching Grass
Fixed Damage on War Mace Being 1
 
Buenas tardes, antes que nada gracias por tu trabajo (o el de todos), genial mod, me encanta el enfoque, sí, tengo un problema, no puedo soltar nada de lo que llevo en cualquier contenedor, no me da error en absolel tuyouto, entiendo que soy un imbécil y no se como hacerlo, si indica algo para bloquear o desbloquear algo del contenedor, Pero la traducción no me ayuda mucho, ¿alguna sugerencia? Gracias de antemano

 
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Hello, I've had 2 games now suddenly open up all backpack slots for encumbrance.

I"m playing the latest Ravenhearst (A21.1 9.1.2b6)
Game 1 was on February 3, I was archer/chef, Level 25.

Game 2 was on January 4, I was archer/chef, Level 2.

I tried removing everything that I was wearing, emptying my inventory, exiting out of 7D2D entirely, and loading the games back up... but the slots remain unlocked.

 
Last edited by a moderator:
Ravenhearst v 9.2.1b11 has RELEASED!

It is for 21.2b14 Experimental ONLY. You will need a brand new game, deletion of your profile and mod folder for RH to avoid any issues. It requires a full wipe and new map and game save.

Here are the full notes for this release. It is available ONLY as a direct download or on Nexus right now. It is NOT on the launcher. Gitlab has banned files over 100mb so i can not upload there right now. We need to find a work around.

Patch Notes: https://justpaste.it/d5jde

Direct Download: https://www.mediafire.com/file/t06m66evjpyh7yj/Ravenhearst_9_2_1b11.zip/file

Alt Nexus Link: https://www.nexusmods.com/7daystodie/mods/135

Please leave any bugs you may find in our Discord  Hopefully this is bug free enough for you guys.

I do not come here often to check posts, if you need any help please join our Discord where myself and the development team can help you. We have a great community of people there who are more than willing to help with any issues. 

Our Discord: https://discord.gg/YBHD9f3

Previous version of 9.1.2 in case you need it: https://www.mediafire.com/file/9di7sazpngmlp2g/Ravenhearst_9_1_2b5.zip/file

 
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Ravenhearst v 9.2.1b13 has RELEASED!

It is for 21.2b26 Experimental ONLY. You will need a brand new game, deletion of your profile and mod folder for RH to avoid any issues. It requires a full wipe and new map and game save.

Here are the full notes for this release. It is available ONLY as a direct download or on Nexus right now. It is NOT on the launcher. Gitlab has banned files over 100mb so i can not upload there right now. We need to find a work around.

Patch Notes: https://justpaste.it/brr11

Direct Download: https://www.mediafire.com/file/8ch0lm0ee97o40g/Ravenhearst_9_2_1b13.zip/file

Alt Nexus Link: https://www.nexusmods.com/7daystodie/mods/135

Please leave any bugs you may find in our Discord  Hopefully this is bug free enough for you guys.

I do not come here often to check posts, if you need any help please join our Discord where myself and the development team can help you. We have a great community of people there who are more than willing to help with any issues. 

Our Discord: https://discord.gg/YBHD9f3

 
Ravenhearst v 9.2.1b16 has RELEASED!

It is for 21.2b30 Experimental ONLY. You will need a brand new game, deletion of your profile and mod folder for RH to avoid any issues. It requires a full wipe and new map and game save.

Here are the full notes for this release. It is available ONLY as a direct download or on Nexus right now. It is NOT on the launcher. Gitlab has banned files over 100mb so i can not upload there right now. We need to find a work around.

Patch Notes: https://justpaste.it/adpis

Direct Download: https://www.mediafire.com/file/u2r0sqrorhz046j/Ravenhearst_9_2_1b16.zip/file

Alt Nexus Link: https://www.nexusmods.com/7daystodie/mods/135

Please leave any bugs you may find in our Discord  Hopefully this is bug free enough for you guys.

I do not come here often to check posts, if you need any help please join our Discord where myself and the development team can help you. We have a great community of people there who are more than willing to help with any issues. 

Our Discord: https://discord.gg/YBHD9f3

 
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