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Ravenhearst Mod

Hi , and I have the same problem , can not start it   :(
Those warnings in yellow should not prevent the game from starting......  I have those all the time but can still play the mod. There is most likely an error in red which is causing an issue.

Seal77 said:
I have not been able to play this mod. below are screenshots in order. The last one is when I was able to close it out.

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With this the best way to solve this is to make a copy of the mods that you have installed that do not come with Ravenhearst, remove them from the mod folder and then build a new world just with Ravenhearst files in the mod folder. You should see no issues like this. Then add in the other mods you had installed a few at a time and you should see which mods are conflicting with Ravenhearst. 

 
Hello!

I have changed my PC and I have installed everything again and although I have the old hard drive with all the information, I have not been able to recover and be able to continue my old game of Ravenhearst.

I had the mods folder in C:\7DTD, which I copied in its entirety, I reinstalled the Mod Launcher (I realized that a new version had come out with a renewed interface), which sees the content of the mod and gives me allows the game to be launched, but the saved game does not appear in-game. The thing is that it is inside:
C:\7D2D\Saves\Ravenhearst\Ravenhearst 7_6
(I'm playing version 7 of the mod)

When I launch the game, I see that the game asks me to create a new character profile, reconfigure all the game options, etc, and from what I've seen, it generates a new folder "Ravenhearst 7_6" without the folder "- Navigate Ravenhearst." What I don't understand is how it is possible to generate a new folder C:\7D2D\Saves\Ravenhearst\Ravenhearst 7_6\Ravenhearst 7_6 if there is already a folder with the same name. That is, I have two folders "Ravenhearst 7_6". But that is another subject.

I see that within Appdata\Roaming there is another folder of 7 Days To Die. I have tried to copy and paste what I have been seeing but it still does not work.

Does anyone know if it's possible to get it working or am I forgetting about it?

Thanks!

 
A special Holiday present for RH fans, a hot fix patch. No wipes needed!-Fixed incorrect unlock info for Cannabis-Fixed Farm Plot, Rain Collector and Cannabis not unlocking in Living Off the Land-Fixed Wastelands Crates Not Being Lootable-Increased clay Needed for cobblestone to 3-Fixed Soldiers Not Attacking in POIs-Fixed UMP+HoloAimpointCompM3Mod sights alignment-Improved Radiation & Hazmat handling + bug fixes-Updating ActiveIngredients 4.1 (2 small fixes)

 
Code:
[SIZE=16px][B]Hi
I reinstalled the game and put the mod on it.
the problem is when it has loaded.
i have the loading screen over the screen.[/SIZE][/B]
 
i dont use or like mod launcher

so is there a way to install without launcher ? the video shows 3 files to copy over there is no  7 day to die data folder  in the mod in the video he says you need all 3 files. 

 
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Please can anyone recommend cool map seed for recent ravenhearst ? I miss A19 big cities, looks like new random gen cant do such thing, any suggestions ? PS: i miss old skills that expanded game greatly and also food spoilage was good, challenge from start to end.

 
Patch 8.6.3 Has Been Released!

We also have a new Installer that will keep your mod updated

Instructions are extremely easy to follow

1. Download the zip at the link provided.

2. Extract the contents of the zip anywhere.

3. Click on the exe in the extracted folder.

4. When asked, point the launcher to your current game directory where you have Ravenhearst already installed.

5. The launcher will verify the flies are in sync with the server. When it is done you are now ready for updates when they are released.

When a new update releases it will ask you if you want to install the update. Choose yes to install or no to stay on your current version.

Please keep in mind if you have modified any files in the mod the launcher WILL revert those files back to the originals. Make backups of your changed before syncing or updating.

Clicking "Check For Updates" will verify your install against the files on the server so if you run into any game errors or issues you can always click that and ensure your files are verified with our files.

The Launcher can also be used for NEW INSTALLS. Just make sure you place a vanilla copy of 7 Days to Die somewhere on your PC and install the launcher directly into the copy of vanilla. The launcher will automatically download the entire mod when you start the launcher.

NEVER INSTALL RAVENHEARST OR THE INSTALLER IN YOUR STEAM FOLDER OR YOUR DEFAULT STEAM VANILLA 7 DAYS TO DIE INSTALLATION. ALWAYS MAKE A COPY.

Ravenhearst Installer

No Wipes Needed, but new POIS will need to be found in unexplored areas or on a new map.

Code:
-Added Easter Event. Be on the lookout for attacking bunnies who drop easter eggs to make Easter Crowns as well as Easter Candy in loot.
-Lowered chances for fire tornadoes in burnt biome
-Lowered chances for lightning strikes
-Fixed issues with certain guns not playing audio
-Changed textures on Ravenhearst Ores so they can be seen more clearly
-Removed and renamed certain outdated blocks from Expanded Blocks (credit Ragnar)
-Fixed loading issue with custom gun sight on prefabs in Unity file
-Replaced missing 45acp rounds with .44 Magnum rounds


-Added the following POIs

rh_army_military_dumpsite_01_Weazelsun
rh_business__Vet_Clinic_Firecat
rh_business__Vet_Clinic_Town_Firecat
rh_lots_advanced_junkyard_02_Officecats5
rh_lots_AJ-Strip-shop_LazyTurtle
rh_uptown_commercial_01_LuzipherMST
rh_uptown_filler_01_LuzipherMST
rh_uptown_filler_02_LuzipherMST
rh_uptown_filler_03_LuzipherMST
rh_uptown_filler_04_LuzipherMST
rh_uptown_filler_05_LuzipherMST
rh_uptown_filler_06_LuzipherMST
rh_uptown_filler_07_LuzipherMST
rh_uptown_filler_08_LuzipherMST
rh_uptown_filler_09_LuzipherMST
rh_uptown_filler_10_LuzipherMST
rh_uptown_filler_11_LuzipherMST
rh_jail_supermax_Officecats5
rh_industrial_Sawmill_Pille
rh_jail_County_Jail_Volar_sinderRedo
rh_lots_Car_Dealership_new_p1ut0nium
rh_govt_Pentagon_Nauti_Angel
rh_industrial_apts_urbanblock_weaponspec
rh_industrial_ColonyShip_Rick
rh_industrial_Oil_PumpJack_Hydro
rh_industrial_outpost_rust_cjens
rh_industrial_Rocket_LaunchPad_Saeid
rh_lots_Junkyard_Hydro
rh_mall_ir8_center_ir8_gang
rh_mansion_Frat_House_Evilracc0on
rh_mansion_HN_House_hernan
rh_mansion_House_OfThe_Forest_Rukminesh
rh_mansion_ModernVilla_Owl79_WiZRedo
rh_mansion_Villa_Limodor_sinderRedo
rh_industrial_WindowsFactory_magoli
rh_mansion_Manor_Wookie_WereWulfen_sinderRedo
rh_lots_Car_Dealership_old_P1ut0nium
rh_mansion_Medium_House_franksousza183
rh_mansion_serial_killer_FLESHUS
rh_medical_Asylum_Wsiegel
rh_medical_Doc_Jen_Clinic_Evilracc0on
rh_medical_Doctors_Office_BostonLondon
rh_medical_govt_Science_Lab_kinklade
rh_medical_Vet_Clinic_Firecat
rh_military_FuelStation_NLBEagle
rh_military_Quarantine_Bunker_NLBEagle
rh_military_Quarantine_Post_NLBEagle
rh_military_tunnels_Evilracc0on
rh_school_MidwichElementary_Dragoness
rh_school_Z_High_Volar
rh_skyscraper_government_01_Deverezieaux
rh_skyscraper_man_002_Evilracc0on
rh_skyscraper_man_003_Evilracc0on
rh_store_apts_Set_01_Guppycur
rh_store_Bavarian_Shop_magoli
rh_store_general_mexico664
rh_wild_Guard_Tower_Knightrath
rh_wild_CaravanGW_Vastary
 
The patcher is a great idea...however it doesn't give you a chance to tell it where to point to the install directory. It keeps asking to update and really doesn't stop to ask where.

Otherwise I guess this will work if you put the patcher in the same root directory as your vanilla copy of 7D2D --- I am still playing with it.

 
Good day, a question about irrigation, I make a pipe system, bring it to a water source, install a control panel, turn it on all the norms, exit the game and when I re-enter the game, the control panel is disabled, while I run to turn it on again, half of the urazhaya turns into dry branches. Am I the only one with such a jamb with a panel? Is it possible to make the panel permanently enabled, to remove the ability to enable/disable it altogether.

 
iam going back to alfa 19 ravenhearst, this is absurd, boring same cities with few pois, removed talents, removed food spoilage, removed content, zombie corpses not disappearing make the horde night unplayable, vultures spawning after death vulture zombies is stupid and not fun idea, fire transform zombies to burnt.....this alfa is boring horrible and much worse... alfa 19 had it all and with combo pack it was epic adventure with even scripted events in some pois etc, this is just...horde of vultures that spawn bugged zombie vultures i mean how can you do this ? :D

 
I'm on version 8.6. I have unlocked Living Off the Land Level 3, but I can't create Farm Plots or Rain Catchers. Do I need to do something else to unlock them?

 
Ravenhearst 9.0.0 has been released for A21.0 Stable.

This is a soft release, meaning it is not being given to Bluefang for upload, nor will it be on the Launcher. This direct link is the only way it will be available. Why? Because we are working on 21.1 Experimental, and this is to be considered a preview version that is unfinished and may have bugs. Features are expected to be changed and added. Downloading it you accept this WILL be wiped and saves restarted in 21.1 definitively. 

Links on the first page in first post

 
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