Hi Scyris,Is it normal for it to take like 10 headshots to kill a zombie at the start of the game? thats a little obscene and this is at nomad difficulty. Not to mention stuff breaking when repairing really sucks especally early game.
As mentioned in above answer this mod is as hard as they get. Loads of tweaks to get progression and crafting way more realistic. Wich makes it difficult. Z's are hard and they include some even harder ones mixed in at timesIs it normal for it to take like 10 headshots to kill a zombie at the start of the game? thats a little obscene and this is at nomad difficulty. Not to mention stuff breaking when repairing really sucks especally early game.
Yeah the only thing I dislike about the mod so far is the way to tanky zombies, but thats because I usually go for block damage and such first, I'll just have to go for damage first so I can explore poi's, Still feel the zombies are too tanky though, actually not just the zombies everything kinda is. It'll just take some getting used to I guess. I'm not going to play dead is dead with this mod thats for sure though. Like Darkness Falls it is much more difficult compared to vanilla.Hi Scyris,
Yes, zombies here are quite tough (or you are quite weak at the beginning, either or). My suggestion is that you spend the first few skill points in damage output (I do melee, so I go with skull crasher. If you do archery, maybe the skill that allows you to have a higher chance of crit).
To avoid (in as much as possible) breakage when repairing, you have repair before it gets the red square and you have to level up as much as possible your construction skills.
This is a VERY tough mod, so you'll have a very rough time. Vanilla, Darkness Falls, etc got nothing on this mod in terms of difficulty (not to mention that this is a very loot-dependant mod, so you have to loot a lot to be able to survive and even more to be able to make any progress).
Hey Scyris,Yeah the only thing I dislike about the mod so far is the way to tanky zombies, but thats because I usually go for block damage and such first, I'll just have to go for damage first so I can explore poi's, Still feel the zombies are too tanky though, actually not just the zombies everything kinda is. It'll just take some getting used to I guess. I'm not going to play dead is dead with this mod thats for sure though. Like Darkness Falls it is much more difficult compared to vanilla.
As for the breakage, it seems to happen if the tools quality is below 10, like my noobie stone axe breaks if I repair it if its below 10 quality. I might go bow's first as my first class and then spec into blunts later, since you can retrieve arrows it might be better to go ranged early game in Ravenhearst.
Any general tips for someone new to the mod? Not new to 7dtd itself, well over 2000 hours played, but the mod is basically a entirely new game just about.
I noticed #5 when a zombie suddendly hit me for half my health from behind. Also yeah, from what little I played getting a good water source is important, including the purifier. Also why is the pistol so weak? I found one and it had 19 damage, thats lower than a wooden bow. Which is kinda silly.Hey Scyris,
I would not suggest to begin with archery. Bear in mind that arrows tend to explode, that feathers are not always that easy to come by and that I've been people playing with bow and having to use 8 arrows to down a zombie. Then, with the natural progression, you'll need metal arrows for the compound bow (or whatever its name is in English, as this is not my native tongue) and that's gonna be expensive. Plus, you'll miss blut weapons such as baseball bat, which is pretty killer, specially thanks to its unique mods (the pickaxe mod, for instance).
General tips
1. Try to find a source of infinite water. This is the most important, basic aspect of this mod (a well, a lake, whatever). It is paramount to focus on this first.
2. Keep doing all the missions. It's very important to get them done so you can get more exp. Also, accept any and all missions from merchants, that's the only way to get good money (you CANNOT sell anything anymore)
3. Loot, loot, and loot again. Vital for everything.
4. Gas and molotovs no longer work the "normal way". You cannot get gas from cars anymore (you get empty gas tanks). You can only get gas from gas stations and barrels of gas (and you need a recipe to know how to craft barrels into gas). Also, molotovs will only give exp from first zombie you kill, it seems. Until we get an answer from modders, maybe you wanna go with the flamethower (it's easy to make)
5. Watch your back AT ALL TIMES. Zombies can 1 shot you if they attack you from behind.
6. Try to go for the grill (you'll need...a grill? I'm not sure about the name in english, it's the thing where you usually do your meat). It's a recipe (level 2 masterchef or something like that) but grilled meat it's cheaper to make and sustains you for longer (for instance, beef jerky costs 12 meat to have 20 satiate points, grilled beef costs 5 meat to get 10 satiate points. So you can get same satiate points for 2 less meat. Considering how difficult it is -sometimes- to find animals, that's a huge improvement). I'd also recommend going for the well ASAP (that gives you infinite water) but you need bucket and I'm not sure if you can make it now without recipe. Does anybody know?