Death2gnomes
Tester
not stupid, rebar frames have been taken out, you now have to upgrade wood frames all the way up.am i stupid or what but i cant for the life of me figure out how to craft rebar frames
not stupid, rebar frames have been taken out, you now have to upgrade wood frames all the way up.am i stupid or what but i cant for the life of me figure out how to craft rebar frames
ugh well at least im no longer losing my mind over it....seems kinda stupid to remove them all together and waste so many mats to upgrade fullynot stupid, rebar frames have been taken out, you now have to upgrade wood frames all the way up.
There is a method to this madness. Each block upgrade uses the same amount of mats as before, except for concrete and reinforced concrete doesnt need rebar frames just concrete.ugh well at least im no longer losing my mind over it....seems kinda stupid to remove them all together and waste so many mats to upgrade fully
zombies rolling down hills is called ragdoll or ragdolling. afaik, that ragdoll is hardcoded into the game. usually the corpse of the zombie shows up at the point of death.So, loving this mod. But is there a way that I could change something to fix a zombie sliding down a hill, landing on another dead zombie, exploding, and because of that losing all loot after a ranged kill? I couldn't make it to the zombie in time after I killed it with my bow... thing is, it happened to "The Crazed"... so yeah... lost any good stuff he had on him
if you play on a paid server than yes, not totally sure if its the same if you host the game.If i make a change to the recipes and items xml files, do i have to share them with players who join me, or will the world simply use my local versions as we play? I would like to surprise someone by adding a recipe or two for some chuckles![]()
working as intended, the amount of "big cities" has been reduced and replace by the megacities.can i please ask to fix cities,,since you narrowed streets and most cities become small and almost 2 streets,, i thought cities become smaller but they become villages as you also removed much of its bulk. example seed KandQuinn 9 big cities now they are 9 small villagesand if some one has nice seed with at least 4 big cities of 9 shown ,,i will be grateful .
edit ; i also tested seeds posted in alpha 16 forum and those seeds have huge cities and all became small as most houses removed
Yeah, just happens the gore blocks with loot don't stack, and if one is already there, it just permanently disappears which is what happened to me. But I've also noticed with this mod and only with this mod (I've tried about 6 others), that sometimes even after a ragdoll down a hill, the gore block of loot appears where it got killed, not where it ended up. So I checked back there, and nothing.zombies rolling down hills is called ragdoll or ragdolling. afaik, that ragdoll is hardcoded into the game. usually the corpse of the zombie shows up at the point of death.
you're kidding. To warn you that the world is dangerous at every turn? It's survival. be a manthere is no way of knowing if you just started, and you basically instantly die if you accidentally wander into a rad zone....
The POISON Is STRONGThe Fallout Zone has spread! Beware where you step! Medics will now be the sole learner of the Trioxin, and its requirements have been lowered. Antibiotics and other medical items now require compounds and mixtures. Hazmat suits can be found or rewarded one piece for each weapon class you complete in full.
Mate I don't need to be warned that the world is dangerous at every turn, I need to be warned when a biome looks almost identical to the wasteland biome and has a 100% chance to INSTANTLY KILL YOU if you step into it at the START OF THE GAME literally I spawned, took 4 steps, got radiation and died. There's a difference between challenging survival and "no save death" I don't mind the game being hard, we changed seeds and went at it again without a massive rad biome between us and we're loving it so far. Playing on Difficulty 5 on the server was probably a bad idea since zombies are arrow sponges right now, but we'll survive (hopefully) we're also in desperate need of a water source and can't seem to find any lakes. But that aside we're having tons of fun. I only posted because while I don't mind resetting my server and changing the seed, other players newer players or people who don't have a lot of experience trouble shooting, might just write the mod off and get pissed about it. The vanilla rad zones have a giant ass wall of green you can see when you approach, I'm not asking for that, I'm just asking for some warning for the rad zone, or better yet? If it's a new player and the server recognizes it, it doesn't spawn a rad zone in any adjacent zone. Sort of like when you first log in for the first time there aren't zombies on top of you.you're kidding. To warn you that the world is dangerous at every turn? It's survival. be a man
Jax wrote
gore blocks not stacking is normal. gore blocks after a ragdoll down a hill, not sure but it sounds like lag.Yeah, just happens the gore blocks with loot don't stack, and if one is already there, it just permanently disappears which is what happened to me. But I've also noticed with this mod and only with this mod (I've tried about 6 others), that sometimes even after a ragdoll down a hill, the gore block of loot appears where it got killed, not where it ended up. So I checked back there, and nothing.
hehe yep now you know that there are Radiated Biomes are no longer restricted to the edges of the map. afiak, every new map has a chance you will spawn in a radiated biome, pray to the RWGmixer gods that you dont.Mate I don't need to be warned that the world is dangerous at every turn, I need to be warned when a biome looks almost identical to the wasteland biome and has a 100% chance to INSTANTLY KILL YOU if you step into it at the START OF THE GAME literally I spawned, took 4 steps, got radiation and died. There's a difference between challenging survival and "no save death" I don't mind the game being hard, we changed seeds and went at it again without a massive rad biome between us and we're loving it so far. Playing on Difficulty 5 on the server was probably a bad idea since zombies are arrow sponges right now, but we'll survive (hopefully) we're also in desperate need of a water source and can't seem to find any lakes. But that aside we're having tons of fun. I only posted because while I don't mind resetting my server and changing the seed, other players newer players or people who don't have a lot of experience trouble shooting, might just write the mod off and get pissed about it. The vanilla rad zones have a giant ass wall of green you can see when you approach, I'm not asking for that, I'm just asking for some warning for the rad zone, or better yet? If it's a new player and the server recognizes it, it doesn't spawn a rad zone in any adjacent zone. Sort of like when you first log in for the first time there aren't zombies on top of you.
Wow, scraping the barrel there lol. If anything, the wait for a17 has helped the sales of other ea survival games on steam. Ive already purchased a couple games like the black death and mist survival i never would have played if a17 was out.Hi Jax!
I just saw a new game on Steam that features some of the night zombies that you have in Ravenhearst. I was curious about if that's suppose to be?
The game is called "Them & Us" and it looks pretty decent.