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Ravenhearst Mod

4) Head shots are still a thing, and almost required to not waste ammo. But all zombies have 3 times (on average) as much HP as vanilla. You will not be single shooting zombies until good quality weapons and enough points in corresponding skills.
Two words: Archer class :D

Heads blow up all the time with basically any bow or crossbow.

 
No other class has a weapon that single-shots high level zombies. And not even with maxed out stats.
So you are trying to tell us you can land consistent headshots with a bow/crossbow weapon as much as any other weapon in the game at zombies running at full speed at you.

 
So you are trying to tell us you can land consistent headshots with a bow/crossbow weapon as much as any other weapon in the game at zombies running at full speed at you.
Well, actually I was referring to the archer class being good, and yes you are correct. But we were discussing one shot kills. The LSAT is by far superior to anything else I've yet used since it mows down everything fast (radiated wights or any of the nightmares), although I am stuck on the G3 for the rifle quest and haven't tried the M25 and VSS Vintorez (the Galil is no better than an AK-47).

Unless the LSAT is also broken?

 
So you are trying to tell us you can land consistent headshots with a bow/crossbow weapon as much as any other weapon in the game at zombies running at full speed at you.
Running at me? Yes, with the speed repeating cross bow shoots. However it's impossible to lend every single shot, since game itself has built-in miss chance.

 
A little feedback about snowballs and snow:

I like it that you get snowballs when you shovel in the snow biome, but it is kinda funny how 12 snowballs are crafted to 1 snow. As snowballs are only snow should it not be the other way around? I know you probably made it that way for balancing issues, but it is a bit ridiculous (maybe do not let you get snow but dirty snow from shoveling in the snow biomes would make it a bit more understandable)

 
Unless the LSAT is also broken?
It's not that broken. First, it's pretty rare, so having 600 quality LSAT is nearly impossible. Even having 300 quality would be very hard, especially on day 14. Second, LSAT is expensive to repair. Third, it's head shot modifier is only 4, comparing to 7 for steel crossbow bolt, and 12 (!) for reinforced crossbow bolt.

Archer class by itself is nice, with good progression, and variety of weapons. But the repeating crossbow just makes everything else irrelevant. And it scales to the point of being OP very fast.

 
The advanced forge always seems to have fire all over it even when it's turned off as well as the crackling fire sounds. is this a glitch or something? it keeps happening no matter what i try. The other stations all turn off their sound effects and fire graphics as they should, but advanced forge still doesn't. It's kinda of irritating ><

 
To follow up, the 2x2 lift does not work at all for other players in MP. They will either not see it, or get an error when selecting a floor.
If you have a LCB placed, the 2x2w will only work for yourself. If someone else drops a LCB, it could stop working for you.

Sorry you having all these issues. Works pretty good for me and number of other people.
1) No idea. 7D2D uses Steam for all these things, and it should work good

2) How much memory do you have in your PC? This mod needs a lot.

3) Water supposed to be scarce in this mod. Most seeds generate very little.

4) Head shots are still a thing, and almost required to not waste ammo. But all zombies have 3 times (on average) as much HP as vanilla. You will not be single shooting zombies until good quality weapons and enough points in corresponding skills.
water is not that scarce if you know where to look, lakes and oceans might be scarce.

*snicker* If you cant find water in a snow biome, please uninstall the game! *snicker*

It's not that broken. First, it's pretty rare, so having 600 quality LSAT is nearly impossible. Even having 300 quality would be very hard, especially on day 14. Second, LSAT is expensive to repair. Third, it's head shot modifier is only 4, comparing to 7 for steel crossbow bolt, and 12 (!) for reinforced crossbow bolt.
Archer class by itself is nice, with good progression, and variety of weapons. But the repeating crossbow just makes everything else irrelevant. And it scales to the point of being OP very fast.
I love when people come here and assume something is broken without really experiencing the mod. You might always want to note that there are no Skills for increasing dismemberment for the crossbow, but there is for a bow {regular and iron}.

 
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Iwater is not that scarce if you know where to look, lakes and oceans might be scarce.
*snicker* If you cant find water in a snow biome, please uninstall the game! *snicker*
Was talking about large bodies of water, excluding POIs and watering holes.

I love when people come here and assume something is broken without really experiencing the mod. You might always want to note that there are no Skills for increasing dismemberment for the crossbow, but there is for a bow {regular and iron}.
Not sure what your point? Crossbow with steel cross bolts explodes heads same well, but very slow to reload.

Also I was not talking about legolas skill. Even without it head explode with archery skill above 40 (nomad difficulty).

And I've been playing RH 3 for hundreds of hours both SP and MP, and watched number of streamers playing it. Think by now I know what I'm talking about.

 
Occuring Problems

I think some bugs are making this mod sometimes unplayable. As i said before;

1- My game crashes all time. I am joining my friend's host then after a while, my game freeze and Steam app usually close itself. I have to terminate 7 days to Die.exe and restart steam and game again. Sometimes this is happening middle of the fight. So, this is making this mod unplayable.

One of member said lower graphic settings. I did it but it is not solving the problem. Original game does not freeze. We played hours and hours original game and this error never happened.

It also not creating any log or dump file, neither 7 days to die or steam.

My computer specs are; i7-7700k; Asus Rog strix gtx 1070, asus rog strix z270e mb; 256 mb samsung 950pro nand ssd, 16gb 3200mhz corsair ram, windows 10 pro 64 bit.

Do you know any solution? We want to play this mod very much but it is very very annoying.

2- Forge and blacksmith graphic glitching. There are fire animations all above them also you can pass into fires.

3- Customized Box textbox not closes spontaneously if user close storage box pressing any key except "E".

4-Biomes are very large and we cannot find any ocean after 40 game days. Not water, ocean. If we have breath holding skill, there must be an ocean.

5- Tasks that need to find a special object have an error if you already have that objects in your inventory. "Object reference cannot be null"

6-Very oftenly, boss creatures animating like they are running but in fact, they are standing where they are. Especially if you are shooting at them.

 
I love when people come here and assume something is broken without really experiencing the mod. You might always want to note that there are no Skills for increasing dismemberment for the crossbow, but there is for a bow {regular and iron}.
Not sure what the beef is here, but we were discussing how the archer class suddenly gives the ability to single headshot pretty much anything. It looks like it gives a 100% dismember chance with bows and crossbows when you take the class. We experienced this on our MP server whenever someone would take the class, they would start headshotting left and right.

 
Ah, you said the archer class was broken.

What you really meant was that, in your opinion the archer class was overpowered because of the ability to one-shot zombies in the head.

overpowered is not the same as broken.

no surprise that zombies die when shot in the head.

It's from the original, Night of the Living Dead

Field reporter: Chief, if I were surrounded by six or eight of these things, would I stand a chance with them?Chief McClellan: Well, there's no problem. If you had a gun, shoot 'em in the head. That's a sure way to kill 'em. If you don't, get yourself a club or a torch. Beat 'em or burn 'em. They go up pretty easy.

Field reporter: Well, Chief McClellan, how long do you think it'll take until you get the situation under control?

Chief McClellan: Well, that's pretty hard to say. We don't know how many of 'em there are. We know when we find 'em, we can kill 'em.

Field reporter: Are they slow-moving, chief?

Chief McClellan: Yeah, they're dead. They're all messed up.
I've always cracked up with that last line, "are they slow?" "yeah, they're dead". :lol:

In anycase, it's not a bug in the game, it's just an (in your opinion) overpowered weapon.

Corpse duping is a bug.

The archer class is not bugged.

Now, where is my flamethrower... :)

 
Ah, you said the archer class was broken.
What you really meant was that, in your opinion the archer class was overpowered because of the ability to one-shot zombies in the head.
OMG, you remind me of one of my old girlfriends :D

Her: How's my dress?

Me: You look great

Her: You are just being polite. What you really mean is that you think I'm fat.
 
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