Let us know when you have a full log. The error is probably above that.
Here is my full log file for my issues unrelated to the memory one above.
View attachment 23725
01-output_log.txt
Let us know when you have a full log. The error is probably above that.
You should be just fine with that setup imho. Nice to have that setup as well !!!! must have a rack in your basement.I gave it 8 cores. I run all my game servers on my dl380-g7.
Sorry for the delay. Please try the 64-bit server edition. You are currently using the 32-bit version, and can only access 3.7G of memory.https://paste.ubuntu.com/26355968/ <---ravenhearst
https://paste.ubuntu.com/26355979/ <---unmodded
Same Virtual machine
going to try ubuntu 12 instead of 17. noticed VM getting weird once Ravenhearst was on it.
Sorry for the trouble.Here is my full log file for my issues unrelated to the memory one above.View attachment 23725
stuff n'things...Hey i was just wondering what are the big highlights to look forward to in version 3? Normally pretty good stuff when the next number comes out!
Keep up the awesome work :rapture:
Yes agreed on that. I also appear to have a few other issues too. A little more searching, I found THIS POST where there is possibly some issues with the backpack in the latest RH version. I copied those files over and things got better. I also had an issue in my serverconfig too where is was missing a />. Once both of those were fixed, she ran fine. played a bunch last night with a friend and LOVE IT!!!!.Sorry for the trouble.
The log file looks like it's trying to load the Dedicated version (Dedi_7_Days_Horde_edition, but is running the 7daystodie.exe, which is the Client. It looks like you have a mixture of client and dedi in the same folder.
If you are running a server, you'l want to start it using the startdedicated.bat script, rather than the binary itself.
Any rumors from Jax to when is it coming out? not pushing, just kinda wanna know how long i have to play other mods in the meantimeHey i was just wondering what are the big highlights to look forward to in version 3? Normally pretty good stuff when the next number comes out!
Keep up the awesome work :rapture:
There are no known issues with the Ravenhearst DLL. If you've replaced it with another, or it wasn't running from default, your settings were incorrect. If you replaced the Ravenhearst DLL with the Nexus Mod's DLL, then you have a broken install now.Yes agreed on that. I also appear to have a few other issues too. A little more searching, I found THIS POST where there is possibly some issues with the backpack in the latest RH version. I copied those files over and things got better. I also had an issue in my serverconfig too where is was missing a />. Once both of those were fixed, she ran fine. played a bunch last night with a friend and LOVE IT!!!!. For those of you having that issue with NGuiWdwInGameHUD.Update, that link in this post might help, might not. I should have tested one step at a time.![]()
I am getting this in my log which is preventing my server from running as well. May be the same as his too. The last few lines repeat until the server crashes. This is from multiple fresh installs of both Pimps source and RH from Launcher. At a loss as to what is going on.
Server is at home so no issue from a provider.
NGuiWdwInGameHUD.Update issues seems to be common across many mods but I cannot find any posts with an actual reason why or a fix.![]()
_______________________________________________________________________________________________
NullReferenceException: Object reference not set to an instance of an object
at Block.GetBlockValue (System.String _blockName) [0x00000] in <filename unknown>:0
at WorldBiomes.NH (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes.AH (System.Xml.XmlDocument , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, Boolean _instantiateReferences) [0x00000] in <filename unknown>:0
at GameManager+BI.MoveNext () [0x00000] in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
You are running a 32-bit verison of 7 days to die, when you should be running 64-bit. I'm not sure what the LGSM does, but it looks like its installing the 32-bit.Using Ubuntu Server 16.04.3 LTS 64 bit and giving machine 24 GB I am still getting out of memory error and unable to start dedicated server.
https://paste.ubuntu.com/26363035/ <-----new log file
Is LGSM (linux game server manager) only running in 32bit mode though I followed the 64bit setup? What new exciting dumb mistake have I made here.
Scrap tree.I just started a new run on v2.2 and the stick recipe is missing. I exited the game completely and reloaded my save and it was still missing. I used the mod launcher and it downloaded and installed the mod both times. Great mod.
EDIT: I should mention that it's the 21 day basic version of the game.
I am at exactly the same stage. I'm assuming you just wait and then.. fluffle the stuff some more?Hi all,Using the mod, we have got to the stage where we are attempting to use the chicken coops but have no idea how they work.
The coop has been placed, and one chicken feed has been put into it... but, no what do we need to do in order to get the chickens?
If anyone can help I would be very grateful as this has me completely stumped