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Ravenhearst Mod

Just noticed while mining for some iron... 150QL stone pick. I get the same amount of ore whether digging through rock or iron ore [every 5th or 6th swing]. But when in stone, I get stone and carbon as well on the in between swings.

Is this correct?

 
Missing some tabs, respectively, not shown part of the goods (see in the General tab). The other tabs are duplicated. In the third version was fine.
Mod changed categories of many items. Think they tried to reduce lag on other stations. You should still be able to buy everything from show all and secret stash tabs.

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unfortunately I already installed the vanilla from zero (I bought an SSD so clean install), tried installing 3 versions from the mod launcher: - RH 41 7 day horde edition

- RH 4 7 day horde edition

- RH 4 21 day horde streamer edition

none of these worked.
Did mod launcher had any errors? Also, are you installing into separate directory structure as suggested by that image (ex: c:\7D2D)?

And are you trying to play SP or join a server?

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Hi, I'm having a really hard time getting this mod to work. It loads fine now (after some messing around) but I am only in the game a few seconds and it crashes. Open map - crash / fire an arrow - crash / Pause the game - crash / turn around - crash. You get the idea.....
How much memory does your PC have? Also, check the log (default 7DaysToDie_Data\output_log.txt) for any obvious errors. Might also upload to pastebin.com and post link here.

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Just noticed while mining for some iron... 150QL stone pick. I get the same amount of ore whether digging through rock or iron ore [every 5th or 6th swing]. But when in stone, I get stone and carbon as well on the in between swings.
Is this correct?
Sounds about right (at least the way it was in RH3). Using stone tools in this mod is an extreme PITA. Until you get at least an iron pickaxe just avoid special ores.

 
Hello all, i know i have been pretty scarce here but later tonight i'm going to catch up on everyone posts and answer all the questions I can.

With 17 being delayed to who knows when we are currently working on another patch that will see more balances and fixes and also we are PROUD to announce we are working on a Single Player version of the mod that solo players can enjoy if they so choose to.

 
How much memory does your PC have? Also, check the log (default 7DaysToDie_Data\output_log.txt) for any obvious errors. Might also upload to pastebin.com and post link here.
Hi, thanks for your reply...

My PC has 16gb of RAM so I don't think that's the issue... I have now tried a clean install of the game including clearing out Appdata/Roaming folder. Now the game CTD whilst building the game world :miserable:

I will upload my log files when I get a chance.

Silly question, but I notice in Jax's post he says they will work on a single player version. Should I only run this mod as a MP game?

Thanks

 
I did notice this in my output_log:

The file 'K:/7D2D_Mod_Installer/Ravenhearst/RH_41_21_Day_Horde_Edition/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!

[Position out of bounds!]

?

 
Did mod launcher had any errors? Also, are you installing into separate directory structure as suggested by that image (ex: c:\7D2D)?

And are you trying to play SP or join a server?
Hey, thanks again!

No errors on the launcher. I'm trying to join a server, the servers with lower ping (the ones I intended to play) all show this error of the butterflies block. Trying to play SP or to join that specific server with 4.2 on it's name works, hence why I thought this block was from a different version.

EDIT: and yeah, I installed it on a copy. I've played other mods before, somewhat used to it (doesn't mean I'm free from making mistakes, obviously)

EDIT 09/august: a screenshot of my issue https://i.imgur.com/awSZRHZ.png

 
Last edited by a moderator:
Hello all, i know i have been pretty scarce here but later tonight i'm going to catch up on everyone posts and answer all the questions I can.
With 17 being delayed to who knows when we are currently working on another patch that will see more balances and fixes and also we are PROUD to announce we are working on a Single Player version of the mod that solo players can enjoy if they so choose to.
Among other things, correct the eating of bowl and jars. Tired of fixing a bunch of lines after each patch.

 
Among other things, correct the eating of bowl and jars. Tired of fixing a bunch of lines after each patch.
Good day to you. Eating bowls is definitely unpleasant. I suggest you stop doing so.

Cooks can make bowls and jars. The SP version will allow a second support class when you finish the opening quest so this might be a good choice for you.

Alas eating bowls is a mechanic of the mod and a price to pay when trying to make classes attractive to the outside world.

One good thing about fixing all those pesky lines is that it is great practice for putting together a mod if you choose to do so in the future. It is how I learned, by modding out all those pesky jars i would get back from valmod. It changed my life.

 
Good day to you. Eating bowls is definitely unpleasant. I suggest you stop doing so.
Cooks can make bowls and jars. The SP version will allow a second support class when you finish the opening quest so this might be a good choice for you.

Alas eating bowls is a mechanic of the mod and a price to pay when trying to make classes attractive to the outside world.

One good thing about fixing all those pesky lines is that it is great practice for putting together a mod if you choose to do so in the future. It is how I learned, by modding out all those pesky jars i would get back from valmod. It changed my life.
lol.... a very calm and measured response.. I like your style :rapture:

 
Good day to you. Eating bowls is definitely unpleasant. I suggest you stop doing so.
Cooks can make bowls and jars. The SP version will allow a second support class when you finish the opening quest so this might be a good choice for you.

Alas eating bowls is a mechanic of the mod and a price to pay when trying to make classes attractive to the outside world.

One good thing about fixing all those pesky lines is that it is great practice for putting together a mod if you choose to do so in the future. It is how I learned, by modding out all those pesky jars i would get back from valmod. It changed my life.
I'm glad that there will be a version for a single player. All the same, after consuming dishes, there should be jars and plates. I noticed that there is no scavenging skill, why did you remove it?

I like the new generation of the world. The cities are small and far apart. Good motivation for travel and research.

You need to solve the problem with spawning zombies on the territory of the merchant, otherwise they eat it. And fix the dealer interface.

Valmod is the best, but you have every chance of moving it ;)

 
I did notice this in my output_log:
The file 'K:/7D2D_Mod_Installer/Ravenhearst/RH_41_21_Day_Horde_Edition/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
This is normal. All SDX mods show this. The only issue I can find is you trying to play on Navezgane. This is not a good idea for mods that have many more POIs and modified world generation.

Now the game CTD whilst building the game world
There is definitely something up. Seen several people having same issue on discord. Mod devs might need to take a close look at this.

Silly question, but I notice in Jax's post he says they will work on a single player version. Should I only run this mod as a MP game?
What Jax meant is this mod mostly balanced around MP coop game play. Single player will have to learn additional classes to be able to progress. Which makes game much more challenging, especially with difficulty constantly increasing based on in-game day.

 
Hey, thanks again!
No errors on the launcher. I'm trying to join a server, the servers with lower ping (the ones I intended to play) all show this error of the butterflies block. Trying to play SP or to join that specific server with 4.2 on it's name works, hence why I thought this block was from a different version.
The server might be running a different mod version than you do. Aside from that have no ideas. Since this mod requires EAC off there is no way to sync files between server and a client.

 
This is normal. All SDX mods show this. The only issue I can find is you trying to play on Navezgane. This is not a good idea for mods that have many more POIs and modified world generation.
There is definitely something up. Seen several people having same issue on discord. Mod devs might need to take a close look at this.

What Jax meant is this mod mostly balanced around MP coop game play. Single player will have to learn additional classes to be able to progress. Which makes game much more challenging, especially with difficulty constantly increasing based on in-game day.
Thanks for your reply Vitamin, I will try it on random gen tonight when I get home...

And it would be great if Jax or one of his team could take a look at this please.

 
"You need to solve the problem with spawning zombies on the territory of the merchant, otherwise they eat it"

Nothing to solve there, he made it that way intentionally.

 
Something is wrong with scrapcarbon. I can't smelt it to carbon. In the first blacksmith forge it smelt but Carbon has still the count of 0. In the second blacksmith forge it smelt into iron. Any clue?

 
If carbon is not accumulating in the blacksmith forge, you're not running the most current RH 4.2 mod. Carbon was initially wrongfully converting into iron in the blacksmith forge, but has now been fixed. You need to either upgrade to RH 4.2 (though it's still listed as 4.1 in the launcher) or manually edit the xml files to correct this single bug. (though you'll have to search how to do that, I can't help you there).

 
Here is the link to my latest output log https://pastebin.com/4aCjpDpU
Hopefully I did that right...

Thanks again :smile-new:
i'm seeing this in your log?

a7dd71d208.jpg


are you using an older seed name? or anysuch?

follow this image, if you don't want to do a fresh vanilla install, instead choose the option to download from steam

https://i.imgur.com/XBjSyEO.jpg

 
"You need to solve the problem with spawning zombies on the territory of the merchant, otherwise they eat it"
Nothing to solve there, he made it that way intentionally.
Another stupid realization.

 
i'm seeing this in your log?
a7dd71d208.jpg


are you using an older seed name? or anysuch?

follow this image, if you don't want to do a fresh vanilla install, instead choose the option to download from steam

https://i.imgur.com/XBjSyEO.jpg
Yeah, that doesn't seem right.... not sure why it's doing that. I created a new seed.......??

Tried with the steam download a new game version thing. It did let me play for maybe 2 minutes then crash.... sigh

I really don't know what else to try. Here is my latest log file https://pastebin.com/Ad4u6w3N

If anyone can help I would really appreciate it - Jax, calling Jax I think you are the only one who can help me :miserable:

Oh, and I am doing exactly what it says to d o in that tutorial image, have every time.

 
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