EZ2Remember
Refugee
After loading the "composter" how many days do we wait to get fertilizer?
The really huge one? Definitely toned down this time around, if it made it at all. Id have to double checkI was playing on the ravenhearst pvp server and that one friggin skyscraper is way op and it was spawning in every town/city. I raided a group based in it using 250 frames and just barely got out alive with a broken leg by doing some crazy parkour. I mean, it was somewhat funnish but if the spawns of that wierd lookin skyscraper could be toned down slightly would be great. Thanks for listening jax:smokin:
Purified water. GL with that oneWhat is the carrot and tomato juice locked behind?
I already have the purified water recipe unlockedPurified water. GL with that one
craft it in the blender and advanced cooking (mentioned as a recipe marinated tomatoes)What is the carrot and tomato juice locked behind?
OK, that worked great. But I have a trader I spawned out in the street by mistake, is there a way to delete him (and the other 2 I spawned too far away from the counter for me to reach LOL)I got myself into similar problem: trader started kicking me out on a "work day". Given solution was "developer mode" (type dm in console) and with F6 choose one trader to spawn in outpost.
Thank you. Workedcraft it in the blender and advanced cooking (mentioned as a recipe marinated tomatoes)
You can only assemble a compound bow once you have unlocked the perk (which you already did) and then you must find all of the parts so that you can assemble it. Or find a completed one.I just made level 60 with level 60 archery. I bought the perk that gives the recipe: compound bow. I can't figure out how to make one. The one compound bow that I have found doesn't have any parts and I haven't found any parts.
Can anyone tell me where to find the recipe?
ravenhearst isFor me when I change theTrader open (traders.xml)
7 Days To Die A16.4 (b8)
open_time = "6:05" close_time = "21:50"
♥ Ravenhearst
open_time = "4:00" close_time = "22:00"
Fix open_time = "6:05" close_time = "21:50"
Ready to open the correct trader again.
I'd bug when you change the schedule of the trader
Did the same misstake myself too.OK, that worked great. But I have a trader I spawned out in the street by mistake, is there a way to delete him (and the other 2 I spawned too far away from the counter for me to reach LOL)
Big thanks for this link!If you spawned a dynamic trader he will disappear on game restart, if he was spawned static then you may be crap out of luck.
Longer explanation here,
https://7daystodie.com/forums/showthread.php?66978-Traders&p=687304&viewfull=1#post687304