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Ravenhearst Mod

So I wanna play with the halicopter but not sure how to enable it. I found the recipes.xml and stuff but nothing says it’s disabled or turned off. I’m not sure exactly how to go about turning it back on then. Can someone help me?
wanted to point out that the halicopter will only work in single player, not multiplayer.

if used in multiplayer you run the risk of it on the lesser end, just not working, or the worst thing, corrupting your game.

we had it enabled by default in v2 for ease of those that wanted to use it, with tags of "will not work in MP" on the items... but yeah people don't read :)

it's REALLY nifty if you're in a position to enjoy it.

 
wanted to point out that the halicopter will only work in single player, not multiplayer.
if used in multiplayer you run the risk of it on the lesser end, just not working, or the worst thing, corrupting your game.

we had it enabled by default in v2 for ease of those that wanted to use it, with tags of "will not work in MP" on the items... but yeah people don't read :)

it's REALLY nifty if you're in a position to enjoy it.
Sinda, I was aware of this and made a post in response to the same. I am wondering though if there is a reason why it fails / corrupts and if there is any hope of changing it. I believe this was created by Hal and it somewhat outdated if I recall. The way we play this would be a nice addition as we are hoarders in game. :smile-new:

 
I have been playing this mod for some time to learn basics and I think I learn a lot and want to start from the beginning. Any good seed for traders that they are close not far away?

 
I have been playing this mod for some time to learn basics and I think I learn a lot and want to start from the beginning. Any good seed for traders that they are close not far away?
"rangerric0100" traders are now in the towns and this seed has plenty. Enjoy

 
I have been playing this mod for some time to learn basics and I think I learn a lot and want to start from the beginning. Any good seed for traders that they are close not far away?
Somewhere

lot of cities and like EZ2Remember said in every city there is a trader

 
Thanks for seed. On default that I was playing and achieved level 30 and didn't find any trader a at all and I had lots of gold and diamonds and money about 30K. They should add when generating world in town at least one trader.

 
Thanks for seed. On default that I was playing and achieved level 30 and didn't find any trader a at all and I had lots of gold and diamonds and money about 30K. They should add when generating world in town at least one trader.
It's really low odds for a town not to have a trader. Did you go to more than one town?

 
Thanks for seed. On default that I was playing and achieved level 30 and didn't find any trader a at all and I had lots of gold and diamonds and money about 30K. They should add when generating world in town at least one trader.
Map Seed rangerric0100

https://youtu.be/TIhOlKPM_z8

To give you an idea of how common traders are (in town). There's a trader in my town also that I forgot to show.

 
It's really low odds for a town not to have a trader. Did you go to more than one town?
Yes, I had 3 towns close to me 2 spawn on each others and made one huge town and next one is one just in a corner.

 
Loading Issue

I played a game of Ravenhearst all day yesterday. Today when i went to load it using the 7dtd mod launcher but whenever it gets past the first loading screen it just exits. No error message or anything it just sends me back to the mod launcher with nothing.

I hope this is the right place to ask for help with this issue because I've never posted to forms before :/

 
I played a game of Ravenhearst all day yesterday. Today when i went to load it using the 7dtd mod launcher but whenever it gets past the first loading screen it just exits. No error message or anything it just sends me back to the mod launcher with nothing.I hope this is the right place to ask for help with this issue because I've never posted to forms before :/
You might want to post on Sphereii site also .. the author for the Mod Launcher.

the Old Gamer .. :02.47-tranquillity:

 
Sinda, I was aware of this and made a post in response to the same. I am wondering though if there is a reason why it fails / corrupts and if there is any hope of changing it. I believe this was created by Hal and it somewhat outdated if I recall. The way we play this would be a nice addition as we are hoarders in game. :smile-new:
i think a lot of hal's stuff is just sp as he doesn't play mp. the way some things are written (or how he writes them, i don't code so no clue really) just don't transfer. he also made some amazing weapon display racks that don't work in mp.

 
i think a lot of hal's stuff is just sp as he doesn't play mp. the way some things are written (or how he writes them, i don't code so no clue really) just don't transfer. he also made some amazing weapon display racks that don't work in mp.
Yeah I don’t have much in the way of coding skills either. I can’t see where there would be a big difference though between sp and mp but since I don’t know much about the code maybe someone with more knowledge may chime in. I can muddle my way through some if I knew where to start. Hope it ends up as something workable after a17 drops. Then again with new options it may not be needed with a17 additions.

 
Hey there

Started playing this about 6 hours ago and are on late day 3.. Just a short note to give my first impressions.

I have 4-5 guns and around 1K ammo... Starvation and thirst is a huge problem, firepower isnt....

First impression here is:

A bit unbalanced, but I like the thoughts.

Why dish out guns and ammo left and right and be so tight withh food?

Shin

 
Gday. Just wanna report a bug. Not sure if its been reported.

So advanced forge and blacksmith station always look and sound as if they are on, even when turned off. We playing on a MP server.

 
Trader issue: day 62 (21day horde SP) 19:00h and I cant enter trader. Like is closed and kicking me out. Can open outside door and run into few meters but thats it. Is there a fix or workaround?

Will try to enter in the next morning too but doesnt looks good.

 
Hey. First, thank you very much for your work! This is a great adventure, unlike vanilla.

Now a few comments and questions.

1. Constantly burning advanced forge and blacksmithing.

2. Hang on the text input window when i use the customize box solve only the dual esc.

3. Not quite clear is the amount of remuneration for nightmares - it looks like they are in glasses a little experience, and this is wrong. In the configuration file I could not find (tell me where?).

4. A terrible imbalance in the chances of a rare loot-on the 80 day of the game I could not find MP443, Benelli, HK G3, Boomstick. The rest of the rare weapons could only be found in the radioactive zone (using a cheat). And I've already killed to day 70 and 98 of the character level more than 8,500 zombies. Even in the rare nightmares falls absolutely standard weapons as a prize. In a normal game it is possible to get there only after the player reaches level 120, a full set of Hazmat armor and a trioxin recipe. That very long...

5. Found a huge store As it is a pity that there are only boxes with food. This place should have all the goods. And it is a pity that this building is not decorated and absolutely faceless outside.

Thanks again for your hard work and looking forward to the new version.

 
Trader issue: day 62 (21day horde SP) 19:00h and I cant enter trader. Like is closed and kicking me out. Can open outside door and run into few meters but thats it. Is there a fix or workaround?Will try to enter in the next morning too but doesnt looks good.
hit f1, type dm, hit esc, hit f6

spawn a temporary trader just inside the compound, hit f1, type dm off

you should be able to enter the trader

if the trader is gone just do it again and spawn a static trader inside

 
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