Trying to spawn a number of workstations using different color tints and it doesn't seem to be working as it did in A16.
Anyone know if RandomTintColor1 still works in A17? Or perhaps I am not calling the proper asset name in the param1 option?
Adding <property name=“RandomTintColor1” value=“aabbcc” param1=“workbench”> in A16 would tint the colour of the block ( in this case a workbench )
In A17, this doesn’t seem to work for workstations but does for other ModelEntity types like cars.
In blocks.xml,
Adding <property name=“RandomTintColor1” value=“aabbcc” param1=“workbench”> in A16 would tint the colour of the block ( in this case a workbench )
In A17, this doesn’t seem to work for workstations but does for other ModelEntity types like cars.
oh This might be something you can help me with. I am creating more super (mutant) food choices I would like to change the tint of the crop while they are growing. How could I use something like this for crop. I don't even see where the developers did this for their super corn