Why is it good tho? Lets take it from another angle. Lets say we loot a weapon and it will have damage 23. What do you care if it is a T3 with a bad number or T2 with a good one? i dont mind overlap, but whats the benefit of it? Why not just make the weapon T1: 10-15, T2: 16-20, T3: 21-25 and so on.
I see your arguments of why it isnt bad, but why is it good, why overcomplicate it? And Im a player who loves tons of stats and variables. but if they have a purpose
While progression in loot currently is much too fast, which, I hope, will be fixed next experimental...
When do you find T1 weapons? When do you find T4 weapons?
Do you think that if you find a T1 with an awesome stat early on it plays the same as if it had worse stats?
It is basicially a way to tell the player "it is better, but is it better FOR YOU?"
It is like in other looter shooter:
Just because it is better, doesnt mean it is better for YOU!
Lets say you have a T2 Ak withabove average stats. And you now have an ak with slightly below average stats.
If you have a lot of mods, you can fill the T4 with mods and it is again better (stat wise) than the T2 PLUS it has more utility (bigger mag, flashlight, scope and so on)
If you DON'T you can keep the T4 as a reserve until you find one.
Basicially what it all comes down to: They don't want you to think in numbers "oh its a TX, lets scrap that!"
And more "Ouh its a nice new weapon, its one tier lower, but I dont have enough mods anyway, lets compare them!"
Every weapon has a character now. I agree a tiny bit of balancing should be done * but overall it is a nice system that brings ME a lot of immersion and more accomplishment, since 7d2d is now a looter shooter and looting should be exciting.
*I would balance it like so:
Every tier has a max and a min total stat (DMG * 5 + RPM * 5 + Magsize * 50 + Durability <= XXX+Tier*500)
but within these stats, they can vary wildly!
So you might get a pistol with only 3 magazinesize but a power that rivals magnums, or low damage but smg like speed and so on, but OVERALL are they nearly always worse than higher tiers (slight overlap between tiers)