Psychodabble
New member
I think adding random stats to items is generally a good idea, but I'm not sure about the way it's currently implemented.
My experience has been that even though most of my items are between yellow and blue, it's really hard to find upgrades. Even when the Tier of the items I'm finding is higher, the stats are worse than what I've already got. I find myself having to stare at the numbers trying to figure out whether the new item is actually an upgrade or not. Mods make this even harder as I have to remember whether that particular item's stats are being boosted from base.
My feeling is that there should be statistical variance WITHIN tiers, but that each tier should be strictly statistically superior to the tier below it. That way I never have to question whether the blue spear is an upgrade over the green spear.
My experience has been that even though most of my items are between yellow and blue, it's really hard to find upgrades. Even when the Tier of the items I'm finding is higher, the stats are worse than what I've already got. I find myself having to stare at the numbers trying to figure out whether the new item is actually an upgrade or not. Mods make this even harder as I have to remember whether that particular item's stats are being boosted from base.
My feeling is that there should be statistical variance WITHIN tiers, but that each tier should be strictly statistically superior to the tier below it. That way I never have to question whether the blue spear is an upgrade over the green spear.