PC Random Gen is Terrible!

Hi all,

Am I missing something? Random Gen is REALLY bad. I remember playing a few years ago when it was interesting and fun.

Now I'm getting this:

crap.jpg

I've got biomes every few 100m. Towns & Cities that look like they have half the block missing.

https://imgur.com/a/7P1ed4r

How can I fix all of this? Any tips?

 
Hi all,
Am I missing something? Random Gen is REALLY bad. I remember playing a few years ago when it was interesting and fun.

Now I'm getting this:

View attachment 28776

I've got biomes every few 100m. Towns & Cities that look like they have half the block missing.

https://imgur.com/a/7P1ed4r

How can I fix all of this? Any tips?

Fun Pimps are hard at work fixing it up, you can get some ok maps once in a while.

There are also tools in the mods section to generate some real nice maps, if you don't consider it too cheaty.

https://7daystodie.com/forums/forumdisplay.php?66-Tools

 
Hey look, it's another randomgen is garbage thread! Thank god, I thought we were going to get through the day without one.

 
I remember someone did a custom RWG xml for A16.

Perhaps you should go browse through the modding section. There may be some help to be gotten there...

 
I havent fully explored my current save yet but I really like my seed. I used EmpireMoleBuilding as the seed name (for those wondering why I literally just typed in the most random thing that first popped into my head).

I ended up settling down in a forest biome and shortly after realized I had two traders right next to each other. So close that they were in visual range of each other even through the trees between them. At most they were maybe 100M apart. I promptly decided to set my base up in that area lol as it is super easy to check both inventories and quest lists in almost no time at all even on foot.

So far the seed has been pretty good from my initial explorations. I am only on day 8 but the map seems really promising.

 
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Random gen is pretty good atm. In 17.1 it was utter garbage but not anymore. 18 will be here soon and RWG has been totally redone for that so it will be much better.

 
Hey look, it's another randomgen is garbage thread! Thank god, I thought we were going to get through the day without one.
Yeah, this will happen every time, until the randomGen have garbage status.

 
Last edited by a moderator:
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Random gen is pretty good atm. In 17.1 it was utter garbage but not anymore. 18 will be here soon and RWG has been totally redone for that so it will be much better.
Just wondering, have you started this game in A17? Because it´s still really bad compared to earlier alphas.

 
Just wondering, have you started this game in A17? Because it´s still really bad compared to earlier alphas.
No.

Random gen is better now than in 16 when we had totally boring and bland POIs. The lack of POI has been addressed, radio tower city has been addressed roads are not all that likely to be cliff faces (though it still happens) and floating POI has mostly been addressed as well (I may ohave run into one or two after over a hundred hours). Biomes still mesh together like crap (a line) and I do miss some of the variety but overall the random gen is acceptable to play on. It may not be all that good but 18 is a whole new system.

The cities could use a little more natural shapes too. I lmao when I first noticed they are all in circles.

 
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Random gen is pretty good atm. In 17.1 it was utter garbage but not anymore. 18 will be here soon and RWG has been totally redone for that so it will be much better.
Terrain has been redone. Terrain generation hasn't been touched AFAIK.

 
i liked the infinite maps most. Not sure when they esxisted. 13?14?

@FA-Q2 And yeah POI´s weren´t as much as we have now, but the biomes where nicer mixed than now.

 
Terrain has been redone. Terrain generation hasn't been touched AFAIK.
In the 18 thread MM has mentioned a few times that they have redone essentially everything. I cant pull the quotes anymore (that thread has becomes MASSIVE) but considering that he just said mining has been totally redone that terrain generation would HAVE to have been changed.

 
i liked the infinite maps most. Not sure when they esxisted. 13?14?
@FA-Q2 And yeah POI´s weren´t as much as we have now, but the biomes where nicer mixed than now.
I agree biomes were better. POIs are far more important than biomes and much more impactful on game play. There were many thing in 16's RWG that were better than the current one but I feel overall that they have made progress. Even if you like the previous RWG better in most aspects, it still is not REALLY bad. It is just rather lackluster.

At the start of 17 RWG was literally unplayable for many. Almost no POI at all. Now it is decent and 18 should have fixed most of the issues.

 
There are lots of good lessons to be learned with NitroGen. While a big fan, the use of such a small set of predefined cracks and rivers really needs improvement.

My favorite part of random gen are the surprises, and with NitroGen basically being caveless and having predictable cracks and rivers, I still enjoy vanilla's biome quilt a bit more for it's unpredictability.

 
There are lots of good lessons to be learned with NitroGen. While a big fan, the use of such a small set of predefined cracks and rivers really needs improvement.
My favorite part of random gen are the surprises, and with NitroGen basically being caveless and having predictable cracks and rivers, I still enjoy vanilla's biome quilt a bit more for it's unpredictability.
Unpredictability in current vanilla random gen? Its horribly predictable. The only thing that ISNT predictable is weather or not u will get a decent sized town anywhere on your map.

Nitrogen is 10,000 times better than current vanilla, its almost unplayable its so bad.

 
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