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Ragsy' s A20 Modlets

I have now added the Alpha version compatibility information to OP after going through the Modlets.

I did not get around to this after forums changed and the table function broke .... alas

The Classic Zombies Modlet needs a bit of work to get fully working in A19 so for now it's going to remain only A18.4, It will have to wait until we get a stable release of Alpha 19 to see where i take this modlet if at all.

I am busy working of the A19 re-vamped version of Vehicle Madness at present as stated in previous posts.

Cb8sBy0h.jpg


Regards

Ragsy !!

 
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Vehicle parts in airdrops is working for A19, no issues or errors. Got an engine and gyrocopter chassis :)

Brighter headlights is working, tested on Bdub, uvm and vanilla.

 
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Finch55 said:
Vehicle parts in airdrops is working for A19, no issues or errors. Got an engine and gyrocopter chassis :)

Brighter headlights is working, tested on Bdub, uvm and vanilla.
Thanks for the heads up .....  I may have to closer look at the vehicle parts in airdrops Modlet as the loot templates may have changed since A18 so if there a change I will post it up.  

Regards

Ragsy !!

 
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motorbike performs so much better now, thank you. Combining your physics and Eric Beaudoin's alterations, it is actually worth having and so much fun. Now all I gotta figure out is why the bike falls over when you dismount. Any ideas? 

 
Pick up HDHQ Plants  (yes HDHQ plants also work in A19 as do the HDHQ Particles Modlet)
I used HDHQ previously but it doesn't seem to work in A19 for me unless I did something wrong. 

The textures have changed but the HDHQ plants are all flashing colors at me in a fast strobe type pattern.  

 
motorbike performs so much better now, thank you. Combining your physics and Eric Beaudoin's alterations, it is actually worth having and so much fun. Now all I gotta figure out is why the bike falls over when you dismount. Any ideas? 
Glad you like them and find the changes to your liking thanks for the feedback  ....  I dont know of an immediate solution as the bike can fall either side when you get off ... if i do find a solution i will share the information ;)

I used HDHQ previously but it doesn't seem to work in A19 for me unless I did something wrong. 

The textures have changed but the HDHQ plants are all flashing colors at me in a fast strobe type pattern.  
They work fine for me , I used the 'HDHQ Plants wind' version .

e3NxNb5l.jpg


Dust2death is currently not available to update the textures to the new linear colourspace due to being absent with R/L commitments.   I am using a nvidia gfx card myself it could be the graphics settings for texture quality or the texture filter ( The plants do glow at night though lol due to this but look fine during the day) ...  I am sure that a soon as Dust gets back he will update them as they are very popular addition to the game and that will solve your issue when he does. 

Regards

Ragsy !!

 
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I still don't know how or why but have noticed the bike falls in a natural manner as in opposite direction to how the handle bars are turned indicating weight shift in the front wheel to imbalance the bike so there has definitely been some thought put in to this mechanic. The player can also control the direction of fall by standing between the bike and a wall (or other prop) and it will fall away from the player to lean against the prop. I don't pretend to know how these things work but there must be some hidden values or something within the model itself which governs this.

One way I think which would work would be be similar to to how uvm is setup to swap the model when  the player dismounts for one with a stand but this would cause many issues i think with the constant swapping out. I really don't know.

 
Thanks Ragsy 2145,to update the mods, I still have the useful tire mod and it works correctly, of course I had to fix it and it's going great.

Waiting for the new version of vehicle madness.

 
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Thanks Ragsy 2145,to update the mods, I still have the useful tire mod and it works correctly, of course I had to fix it and it's going great.

Waiting for the new version of vehicle madness.
Thats good news on that Modlet , i never updated it in A18 as i considered that people may not want use it anymore so i even took it off the listings on the OP, you are quite welcome to take that one off my hands if you have fixed it.  

Vehicle Madness has a different use for tires and is coming along well for A19 , I will release the new version as WIP when A19 goes stable.  Theres too many changes between experimental versions going on at present.

Regards

Ragsy !!

 
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Thank you for working on the mods.

Would it be possible to have Bicycle parts like the chassis, wheels and handlebars instead of full vehicles in dumpsters?
Similar to how we used to find weapon parts rather than full weapons, still speeds up getting a starting vehicle, but requires some putting together.

 
Dragontear said:
Thank you for working on the mods.

Would it be possible to have Bicycle parts like the chassis, wheels and handlebars instead of full vehicles in dumpsters?
Similar to how we used to find weapon parts rather than full weapons, still speeds up getting a starting vehicle, but requires some putting together.
Yes thats possible as well ...... I think someone else asked for it too .

Ragsy !!

 
Yes thats possible as well ...... I think someone else asked for it too .

Ragsy !!
Find Bicycle Parts in Dumpsters

I put this together as an alternate version to find bicycles in dumpsters as per request in the forums and from other users  ( Dragontear and Garee amongst them) ... I also added possibilty of finding a schematic for bicycle at a 'lower probabilty' ,  I was going to go with the loot template system but the point of this is to change from finding full Bicycles early game to finding the parts so any feedback on the probability levels would be welcome .

Regards

Ragsy !!

 
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I'm currently messing around with the NitroGen map system, growing fond of how malleable it is and how quickly such good results arrive. XD

I'll definitely look for the bike parts when I start another game.

 
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