Classic Style Zombies

This Modlet makes a few changes to zombie behaviour to make them more in the classic style and is best used with other modlets that increase zombie counts, Jaxteller has a couple of Modlets that will allow for larger amounts of spawns ... check them out here
Jaxtellers Modlets
Zombie Changes
Reduced zombie sight range to fit with zombies more sensitive to sound than sight.
Zombies can now hear you from a lot further away.
Reduced view angle of zombies to let sound be the key.
Adjusted maximum aggro speed to apply to 'all types' of zombies so they will shamble around until they hear you , this can catch you out as you may think you are ok then suddenly they converge on your position and seek an audience with your body parts

.
*** Recommend Server/ Game setting at Walk on all options ***
Dumber Zombies
Added AI pathing changes courtesy of
Tete1805, HaidrGna, Khaine, Zyth and HAL9000.
Zombies will now be much dumber than before and will path directly toward player and walk into spikes more often.
Classic Zombies - no specials
Also following the theme of more traditional classic style zombies I have adapted
REV6:7-8's reality check zombie replacements to suit this modlet.
REV6:7-8's Reality check modlets can be found
here
This is (my) version:
My personal thoughts are wolves,bears,dogs,vultures,cougers and mountain lions could be viable in the Apocalypse but not glowy screamy or super strength versions.
Snakes i hate so they are out .
REPLACE zombieScreamer with zombieMarlene
REPLACE animalZombieBear with normal animalBear
REPLACE animalSnake with animalChicken
REPLACE zombieFatCop with zombieFatHawiian
REPLACE zombieSpider with zombieSoldier
REPLACE Feral Zombies all types replaced by zombieMaleHazmat
REPLACE animalZombieVultureRadiated with animalRabbit
REPLACE Radiated zombies replaced with zombieBiker
REPLACE animalDireWolf with animalStag
If you prefer to keep the original zombie of your choice then you can by commenting any line out in the entitygroups.xml Using
<!-- and --> as shown below
Example
Code:
<!-- <set xpath="//entitygroup[contains(@name, '')]/entity[contains(@name, 'zombieScreamer')]/@name">zombieMarlene</set> -->
Note: If you are using REV's Zombie Replacement Modlets and prefer them then simply delete entitygroups.xml in my modlet's Config folder.
Classic Zombies - Other
Also adds a 'perk' for headshot system and this is also PVP friendly - Original Code credits to
Spider (JZ_Mod), adjusted damage modifiers to suit this modlet.
Not working in A19 as method changed ...there are alternative mods if you still require the headshot option.
Zombies will not climb ladders included ...
Please remove any previous version of the 'no ladder climbing' modlets
Now at Version 3 ... Modlet works with Both A17.4 and A18
I will look to improve this modlet as time goes by...
Ragsy Classic Style Zombies Download