Quick XML chage to releave the Stamina/hunger anoyance.

Go in buffs.XML and change this line:

<passive_effect name="StaminaMaxModifierOT" operation="base_add" value="1">

<requirement name="StatCompareModMax" stat="stamina" operation="LTE" value="10"/>

</passive_effect>

To this line:

<passive_effect name="StaminaMaxModifierOT" operation="base_add" value="1">

<requirement name="StatCompareModMax" stat="stamina" operation="LTE" value="50"/>

</passive_effect>

Besides being more realistic, this lets the hobo stew to have a reason and lets MP teams (and SP to a lesser degree) save points from being wasted on Slow Metabolism.

Changing it to 100 is still realistic, but...

 
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