Hey,
Started up a new lets play (nomad + zomberts always sprint and 64 max), all is well and having fun so please dont take the tone to be offensive or some crap like that
However there are a number of things that make absolute 0 sense like a monkey trying to use a blunt pencil to write with.
1, Why in gods name do you find primitive tools in a sealed branded box? It makes absolute 0 sense that a person living in this house/POI at one point in their miserable lives bought tools from Working Stiff Tools and ordered primitive stone crap that a scavenger survivor would make on day 1. It also does not make sense that Working Stiff Tools would sell such items.
I would have thought that yes you can buy them, yes you can find them in trash and yes perhaps from a zombie(as it could be a freshly killed survivor like me) but for sure not in a sealed branded box!
2, Who the hell would store primitive tools, bone shivs, empty cans, murky water, a bone, empty/full water jars and other trash loot that you would find in a kitchen / toilet / trash bags in a god damn safe, after busting 12 lock picks???? Was this bone the owners granddads "humorous bone" trying to show us the owners sense of humour xD
3, Why are traders such a pain to work with? xD They have a whole damn town right under their nose, but send us 1.x - 2km away for a T1 fetch/clear (the whole list over 1km away) and at such an early stage in the game by walk, that takes an age and is totally not worth the time as we could raid 3-5 T1 houses in that time + dropping stuff off at home. Surly the trader would have the majority of missions in his local and the odd one or two "far'ish" to make exploring/hunting for other towns a tad more appealing.
4, If I am wearing scrap armour, is the chance increased to get a +1 level scrap armour and not for example leather? So is it increased to find more of the type of armour we are wearing?
I would suggest to increase the drop chance of that "rare" drop of something advanced that would drop in a higher game stage just to spice up that looting experience, as atm it seems a tad too linear and the first 2-3 days it really feels dull to bother looting anything as its scrap items. I can see the improvements at the trader allowing us to buy such items and appreciate that a lot, but please no more primitive crap in branded boxes or empty useless stuff in these branded boxes that are sealed and never been open, I do expect trash items just not in branded boxes.
Also how is it that I can destroy things in a room and not wake the zombert in the closet in that very same room, yet a numpty of a zombert down the road and his/her bumchums come charging at me as they were attracted to the noise/my smelly feet?
I may have skipped this info, but what of other survivors/bandits? I saw pics of drones before, what is happening there any idea if we will see them/when?
I would really love to have some people(or the drones xD) chillaxing at my base doing the odd repair, taking out any zomberts at a given radius, replacing any mines that were triggered, farming up the crops I lay/animals in a radius.
Edit: Thanks for these update tho, the game is getting better for sure!!
Started up a new lets play (nomad + zomberts always sprint and 64 max), all is well and having fun so please dont take the tone to be offensive or some crap like that

However there are a number of things that make absolute 0 sense like a monkey trying to use a blunt pencil to write with.
1, Why in gods name do you find primitive tools in a sealed branded box? It makes absolute 0 sense that a person living in this house/POI at one point in their miserable lives bought tools from Working Stiff Tools and ordered primitive stone crap that a scavenger survivor would make on day 1. It also does not make sense that Working Stiff Tools would sell such items.
I would have thought that yes you can buy them, yes you can find them in trash and yes perhaps from a zombie(as it could be a freshly killed survivor like me) but for sure not in a sealed branded box!
2, Who the hell would store primitive tools, bone shivs, empty cans, murky water, a bone, empty/full water jars and other trash loot that you would find in a kitchen / toilet / trash bags in a god damn safe, after busting 12 lock picks???? Was this bone the owners granddads "humorous bone" trying to show us the owners sense of humour xD
3, Why are traders such a pain to work with? xD They have a whole damn town right under their nose, but send us 1.x - 2km away for a T1 fetch/clear (the whole list over 1km away) and at such an early stage in the game by walk, that takes an age and is totally not worth the time as we could raid 3-5 T1 houses in that time + dropping stuff off at home. Surly the trader would have the majority of missions in his local and the odd one or two "far'ish" to make exploring/hunting for other towns a tad more appealing.
4, If I am wearing scrap armour, is the chance increased to get a +1 level scrap armour and not for example leather? So is it increased to find more of the type of armour we are wearing?
I would suggest to increase the drop chance of that "rare" drop of something advanced that would drop in a higher game stage just to spice up that looting experience, as atm it seems a tad too linear and the first 2-3 days it really feels dull to bother looting anything as its scrap items. I can see the improvements at the trader allowing us to buy such items and appreciate that a lot, but please no more primitive crap in branded boxes or empty useless stuff in these branded boxes that are sealed and never been open, I do expect trash items just not in branded boxes.
Also how is it that I can destroy things in a room and not wake the zombert in the closet in that very same room, yet a numpty of a zombert down the road and his/her bumchums come charging at me as they were attracted to the noise/my smelly feet?
I may have skipped this info, but what of other survivors/bandits? I saw pics of drones before, what is happening there any idea if we will see them/when?
I would really love to have some people(or the drones xD) chillaxing at my base doing the odd repair, taking out any zomberts at a given radius, replacing any mines that were triggered, farming up the crops I lay/animals in a radius.
Edit: Thanks for these update tho, the game is getting better for sure!!
Last edited by a moderator: