Dauthiatull
New member
for each soundnode there is something like this
which points to a location in an assets file
can this not use fille/folder paths to point to a wav file in the folder allowing adding sounds without messing around with asset files?
Code:
<AudioSource name="Sounds/AudioSource_Player"/>
can this not use fille/folder paths to point to a wav file in the folder allowing adding sounds without messing around with asset files?