So I have a bunch of custom quests. Almost all of them work. I thought they all worked. This one however doesn't seem to want to. Anyone able to look at it and tell me what's wrong would be appreciated.
<quest id="meleeProficiencyQuest" name="Melee Proficiency" subtitle="Melee Proficiency" icon="ui_game_symbol_knife"
repeatable="false" category_key="challenge" offer="Kill a ♥♥♥♥ ton of zombies with a melee weapon.">
<objective type="ZombieKill" value="300" />
<requirement type="Group" value="OR">
<requirement type="Holding" id="clubBarbed" />
<requirement type="Holding" id="clubIron" />
<requirement type="Holding" id="clubSpiked" />
<requirement type="Holding" id="clubWood" />
<requirement type="Holding" id="boneShiv" />
<requirement type="Holding" id="huntingKnife" />
<requirement type="Holding" id="machete" />
<requirement type="Holding" id="sledgehammer" />
<requirement type="Holding" id="ironHatchet" />
<requirement type="Holding" id="battleAxe" />
</requirement>
<reward type="Skill" id="Blade Weapons" value="20" />
<reward type="Skill" id="Blunt Weapons" value="15" />
<reward type="SkillPoints" value="10" />
<reward type="Skill" id="Strength" value="10" />
<reward type="Skill" id="Knife Guy" value="2" />
<reward type="Skill" id="The Decapitator" value="1" />
<reward type="Skill" id="Pummel Pete" value="2" />
<reward type="Skill" id="Breaking and Entering" value="2" />
</quest>
<item id="1560" name="meleeProficiencyQuest">
<property name="Extends" value="challengeQuestMaster"/>
<property class="Action1">
<property name="QuestGiven" value="meleeProficiencyQuest"/>
</property>
</item>
<quest id="meleeProficiencyQuest" name="Melee Proficiency" subtitle="Melee Proficiency" icon="ui_game_symbol_knife"
repeatable="false" category_key="challenge" offer="Kill a ♥♥♥♥ ton of zombies with a melee weapon.">
<objective type="ZombieKill" value="300" />
<requirement type="Group" value="OR">
<requirement type="Holding" id="clubBarbed" />
<requirement type="Holding" id="clubIron" />
<requirement type="Holding" id="clubSpiked" />
<requirement type="Holding" id="clubWood" />
<requirement type="Holding" id="boneShiv" />
<requirement type="Holding" id="huntingKnife" />
<requirement type="Holding" id="machete" />
<requirement type="Holding" id="sledgehammer" />
<requirement type="Holding" id="ironHatchet" />
<requirement type="Holding" id="battleAxe" />
</requirement>
<reward type="Skill" id="Blade Weapons" value="20" />
<reward type="Skill" id="Blunt Weapons" value="15" />
<reward type="SkillPoints" value="10" />
<reward type="Skill" id="Strength" value="10" />
<reward type="Skill" id="Knife Guy" value="2" />
<reward type="Skill" id="The Decapitator" value="1" />
<reward type="Skill" id="Pummel Pete" value="2" />
<reward type="Skill" id="Breaking and Entering" value="2" />
</quest>
<item id="1560" name="meleeProficiencyQuest">
<property name="Extends" value="challengeQuestMaster"/>
<property class="Action1">
<property name="QuestGiven" value="meleeProficiencyQuest"/>
</property>
</item>