Pretty much that. The customizability. I'm happy that almost everyone can dial in on the game experience they want. I can have zombies that hit harder without having significantly more HP. I love Headshot finisher as a concept (but hate that it extends into non-infected animals:Snakes). I love being able to nerf the trader, or able to adjust the loot in meaningful ways and so much more.The choices.
Once upon a time, studios created and produced a game; sold the game; and whatever people didn't like about or had trouble with about the game, they just had to live with. Full stop. Nothing about the game would ever change after that point. Ever.Once upon a time, studios created and produced a game; sold the game; and whatever people didn't like about or had trouble with about the game, they just had to live with unless the studio supported mods.
Now we just need to be able to adjust wandering horde size and frequency and the option to have all zombie types in them and i am really happy.
uuuuuuuh i'mma tell you right now i remember the nineties and there was nothing studios could do to keep people from modding games without their blessing and in 1996 the tradition had already been long established and storiedIt's almost sad, in a way, that game development has come to this. Once upon a time, studios created and produced a game; sold the game; and whatever people didn't like about or had trouble with about the game, they just had to live with unless the studio supported mods.
Glad to hear it. I still prefer slightly older games with mod support for a variety of reasons with the very rare exception. Customizability is great for games. That's why the modding community took off. But I'm sick to death of player (so-called) "game reviews" like those you see on YouTube that are actually: "Wah! This game isn't catering to my every whim. Therefore, it's a bad game. Don't buy it!" I'd say that constitutes about 98% of player "game reviews", but you can't trust the so-called professional reviews, either. If they aren't being paid to say nothing but positive crap, they're afraid they'll lose their early access keys and perks if they provide a genuinely objective review.I'm pretty sure that right now I'm having the most fun I've had with video games. Not just this game, but video games in general.
Glad to hear it. I still prefer slightly older games with mod support for a variety of reasons with the very rare exception. Customizability is great for games. That's why the modding community took off. But I'm sick to death of player (so-called) "game reviews" like those you see on YouTube that are actually: "Wah! This game isn't catering to my every whim. Therefore, it's a bad game. Don't buy it!" I'd say that constitutes about 98% of player "game reviews", but you can't trust the so-called professional reviews, either. If they aren't being paid to say nothing but positive crap, they're afraid they'll lose their early access keys and perks if they provide a genuinely objective review.
You can usually tell from the thumbnail whether or not it's going to be one like that, thank goodness, but the only way to get a feel for whether or not a game is for you is to play it yourself these days or watch a little Let's Play, spoilers and all.
... Stay away....
By review, I'm not talking about whether or not someone liked it. I'm talking about getting a feel for a game and whether or not it's for you before you buy it. It's player "reviews" (that aren't) and sheer entitlement I was ranting about, though misleading marketing on the part of publishers is just as bad. I'll watch a bit of a Let's Play, spoilers and all, to do that before I plunk down money on one, it's gotten so bad. A demo would be better, but there aren't that many of those for the kinds of games I like to play.I've never found game reviews to be actually useful, but Youtube has definitely made them worse.
For me, what I've found works best re: enjoying video games is to stay away from the products of major studios. The more polished a game is, the less I'm going to enjoy playing it.
Yes, but it was also far more difficult to find such mods. At least in the 90s. The internet was still very new and search engines were not always great at finding things. For many people, mods didn't exist except with a very limited number of extremely popular games. Today, mods are everywhere and easily accessible. They are also much easier to use in most cases, making them something that even novice gamers can use.uuuuuuuh i'mma tell you right now i remember the nineties and there was nothing studios could do to keep people from modding games without their blessing and in 1996 the tradition had already been long established and storied
Unlikely to happen (see the current post about this). Games that have this tend to be very frustrating as you have to get every player to sleep at the same time if you want the time to go by quickly.I'd love a sleep possibility. I play at Insane with Feral sense always on and especially at the beginning of games I typically huddle at the top of my base just waiting for the break of dawn.
Apologies, I was not paying attention to the topic title and just responded to then ongoing discussion.Unlikely to happen (see the current post about this). Games that have this tend to be very frustrating as you have to get every player to sleep at the same time if you want the time to go by quickly.
You can always decrease the length of nights and then even if you won't go out at night, you won't have to wait long.
Also, what does that have to do with this topic? This is about what new features people like in 3.0. If you want to suggest something new, posting it in Pimp Dreams will get you the visibility. This is just a fun type of topic that PocketNinja has been doing and may not even be read by the devs.
No problem. I was just pointing out that you'd get better visibility there than here.Apologies, I was not paying attention to the topic title and just responded to then ongoing discussion.
My favorite feature is the ability to customize so much of the game.
Hah, I realize now I posted in the completely wrong threadNo problem. I was just pointing out that you'd get better visibility there than here.
Plus, you might want to chime in on the thread about sleeping since it's already an ongoing discussion (or at least a start to one).