Yes, I already thought of that, but the game file is many times larger than the one in your picture. Also, this is an active savegame, so archiving it every time someone else wants to play is certainly possible, but not the point...
I just created a savegame on the PC and it's only 16-17MB.
Once with chunk persistence: unlimited and once with very long, (like on the ps5).
Even our older savegames from the experimental version are only 40-50Mb in size. Where we have already spent several ingame days.
Why is there this limitation on the consoles at all?
Somehow I think this is a bug