Просадка фпс \ FPS drawdown

Asus fan control, Samsung Magician. What version is your bios? Did you check for an update?

Read this: https://wccftech.com/asus-amd-agesa-1-2-0-7-bios-firmware-to-its-x570-x470-x370-b550-b450-b350-a520-a320-motherboards/
Asus fan control - I will not turn it off)
it definitely doesn’t bother me, but the program is squeamish
I have 5 coolers in the case, all of the server segment, 120mm and 3000 rpm, without this utility, unfortunately, I won’t be able to control them, so it’s definitely past.
Samsung Magician - also not, thanks to Samsung, they have an interesting feature, my sata ssd speeds up by taking part of the RAM as a cache (this does not apply to the ssd on m.2 on which the game is installed and does not touch the system partition)
The BIOS version is not the latest, 3205. But it's not old, so it's quite ok, it's just compatible with Windows 11

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As someone who has seen Ryzen processors, you should know that AMD's entire line of processors has a big problem with voltage, and therefore with overheating.
I came across a very successful sample of the processor, which operates at a frequency of 4.3 GHz with a voltage of only 1.2 volts and the temperature of the processor under load does not exceed 70-75 degrees under constant high load.
Default values are up to 4 GHz and 1.45 voltage, at which the processor can warm up to 90 degrees with the same cooling.
If you update the BIOS, you need to set all the parameters again, I don’t want to do this because of one game.
Saving settings is not safe to do when updating BIOS

 
There's no need to be so defensive and attack people trying to help, and nobody is saying your system is crap. There're differences between your system and others that's causing this.

Yes optimizations are/will be worked on. 

Disabling the Razer software does nothing if you disable it while in a game. Do it first and try. I've had 3 other people have this issue that had Razer Cortex running, uninstalling it gave them a solution.

I would upgrade your bios to 3604.

Most games only utilize 4 cores properly, the difference is this game hammers your CPU, unlike cyberpunk or others you mentioned. That, and this game is in alpha and unoptimized. 

AMD's entire line of processors has a big problem with voltage, and therefore with overheating.


This is the first time I've heard of this. Intel runs hotter than AMD and AMD also uses less power. I can overclock my 5800x with a double fan heatsink cooler and it won't break 75~. Although I gave it a lower power limit than normal, because I usually don't use most of the performance out of it.

 
There's no need to be so defensive and attack people trying to help, and nobody is saying your system is crap. There're differences between your system and others that's causing this.

Yes optimizations are/will be worked on. 

Disabling the Razer software does nothing if you disable it while in a game. Do it first and try. I've had 3 other people have this issue that had Razer Cortex running, uninstalling it gave them a solution.

I would upgrade your bios to 3604.

Most games only utilize 4 cores properly, the difference is this game hammers your CPU, unlike cyberpunk or others you mentioned. That, and this game is in alpha and unoptimized. 

This is the first time I've heard of this. Intel runs hotter than AMD and AMD also uses less power. I can overclock my 5800x with a double fan heatsink cooler and it won't break 75~. Although I gave it a lower power limit than normal, because I usually don't use most of the performance out of it.
From this, what is the conclusion, we are waiting for the update, they promised to "clean" the zombies and optimize the windows in the buildings.
We'll see what happens there.
While I was running around and observing a positive vector, as I wrote above, at the moment the game works noticeably better, I don’t know what this is connected with.

Until I bought a processor, I also did not know that AMD had problems with high temperatures.
And then I got into the official AMD forum and it would be better if I didn’t do it, it’s just a lottery.
Now they say Intel is also very hot.
For myself, after reading and asking a question, I solved the problem with overheating by reducing the voltage and overclocking the system.
As you can see, I do not have a top-end motherboard, maybe everything would be different on the x570 chipset, who knows.
I do not plan to change anything yet, as everything works fine.
The bottleneck is the video card, but with the growth of mining, it’s impossible to buy for normal money (
Today, the positive news is that Foxcon seems to be going on a production scale, I believe, I hope.
Maybe my problem will be solved in another way, I'll just buy a video card)

 
I believe that I read in the developer forum that the cpu not using all cores is a Unity (the game engine) not a 7 Days problem. The game will never use more cores unless Unity updates their game engine.

 
I haven't posted in a while, but I have some info
I upgraded my CPU to a Ryzen 5600 and GPU to a 6750XT.
everything seemed to be cool, other games just fly, it's nice to play.
But I launched the 7th day, went to the city, and it’s true that on ultra settings I see 40 frames ...
just 40 frames and I have nothing to add, closed it and forgot about it
it's just a shame, I'm waiting for alpha 21, they'll fix the windows there
+ update hospitals with doors, it's good that there are no problems in the game, just a little bit of texture to fix and it's normal

 
I concluded that the game is the bottom, but it is broken
I do not know if the proverb will be understood normally.

but I think not only does the game behave like this, but also the level of support, instead of general optimization we will draw doors, doors Carl

 
I just tested on my setup and this is what I noticed:

Consistent with all setups

  • Location - Wasteland city
  • AMD Ryzen 7 3800X 8 Core CPU
  • 32 GB Ram
  • Nvidia GeForce RTX 2080 Super


Baseline

  • All settings at Ultra and everything on
  • Around 50-60 FPS normally (few zombies around)
  • spawn in 25 zombies - dropped to 40-50 FPS
  • spawn in 50 zombies - dropped to 30 FPS


Turned off Occ

  • Around 60-70 FPS normally (few zombies around)
  • spawn in 25 zombies - dropped to 50-60 FPS
  • spawn in 50 zombies - dropped to 40-50 FPS


Changed overall setting from Ultra to High, then reduced all options that stated a high performance impact

  • Around 60-70 FPS normally (few zombies around)
  • spawn in 25 zombies - around 60 FPS
  • spawn in 50 zombies - around 50 FPS
  • I eventually spawned in around 100 zombies to get it to drop to around 30 FPS


Overall, I haven't seen a significant performance issue at my baseline settings while I was in the city, though the work that the team is doing to optimize it will be beneficial.  However, I try to avoid getting into situations where I have more than 25 zombies bearing down on me at once.

Edit: Forgot to mention, I have my resolution set at 1920X1080 (1080p)

 
Last edited by a moderator:
Turned off Occ

  • Around 60-70 FPS normally (few zombies around)
  • spawn in 25 zombies - dropped to 50-60 FPS
  • spawn in 50 zombies - dropped to 40-50 FPS
That's weird that you got better fps with occlusion off. I thought occlusion was supposed to improve fps.

 
That's weird that you got better fps with occlusion off. I thought occlusion was supposed to improve fps.
It's possible I added error via the test methodology.  The first run was after I flew into the city area and just started spawning zombies.  For the next batches, I would enter the command killAll after making the settings changes to start over.  So the second run was with all zombie spawns (the ones I did and the game generated) removed.

The game save was higher level than a new save (Day 62) so I probably had ferals, radiated, and the specials roaming around the area that might have put a drag on the processor / GPU as I was moving about.  I will try it again to see if I get different results after I get a stable version of my mod done (making changes and fixing the errors I introduced).

 
I just tested on my setup and this is what I noticed:

Consistent with all setups

  • Location - Wasteland city
  • AMD Ryzen 7 3800X 8 Core CPU
  • 32 GB Ram
  • Nvidia GeForce RTX 2080 Super


Baseline

  • All settings at Ultra and everything on
  • Around 50-60 FPS normally (few zombies around)
  • spawn in 25 zombies - dropped to 40-50 FPS
  • spawn in 50 zombies - dropped to 30 FPS


Turned off Occ

  • Around 60-70 FPS normally (few zombies around)
  • spawn in 25 zombies - dropped to 50-60 FPS
  • spawn in 50 zombies - dropped to 40-50 FPS


Changed overall setting from Ultra to High, then reduced all options that stated a high performance impact

  • Around 60-70 FPS normally (few zombies around)
  • spawn in 25 zombies - around 60 FPS
  • spawn in 50 zombies - around 50 FPS
  • I eventually spawned in around 100 zombies to get it to drop to around 30 FPS


Overall, I haven't seen a significant performance issue at my baseline settings while I was in the city, though the work that the team is doing to optimize it will be beneficial.  However, I try to avoid getting into situations where I have more than 25 zombies bearing down on me at once.

Edit: Forgot to mention, I have my resolution set at 1920X1080 (1080p)
I don't even know what to say, but this is the top)
On the top almost PC configuration, the game gives out 50-60 fps and this is at 1080p...

 
I understand that there is no point in answering after a year... but for those who stumble upon this post one day, even a powerful PC will not help you... as the owner of Ryzen 9 5900X with PBS up to 5.1GHz, 32GB ddr4 3733 CL16, RX6950XT. my average fps fluctuates at 80-100 frames, the game refuses to use the graphics card by more than 20%, sometimes jumps to 60 and returns to the bottom. disabling the dynamic grid and disabling all shadows and reflections partially helps.

 
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