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PROJECT Z 1.12 - Full Modpack

BlackRabbitMsk

Active member
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Good day, friends!

Want to get a new unique gaming experience - here you go! This is a complete set that will SIGNIFICANTLY expand the gaming process in our favorite game.

ALL MODS WORK ONLY ON THE SERVER SIDE AND DO NOT REQUIRE DOWNLOADING FROM ALL PLAYERS!

For correct operation, simply move the entire contents of the archive to the mods folder in the game!

You can find all the information with a description of the project mods on the website or on the Discord server.

For a long time, I developed and posted my mods as separate mechanics. However, many of them began to depend heavily on the others and posting them separately lost its meaning. This is how a complete set of game modifications Project Z appeared. Now the set includes more than 20 mods, and all of them are balanced with each other to get a new unique experience in the game. Describing each of them in detail will take a lot of time (and text), so I will try to list their purpose in general terms:

Armor
- All armor sets have been balanced and 3 new reinforced sets have been added.
- Added a bonus from the armor class (light, medium, heavy)

Quest rewards
- Changed the reward for all quests from tier 3 and above

Stacks
- Increased stacks of all main consumable resources and ammunition

Inventory
- Increased the size of the character's basic backpack to 60 slots and redesigned the information panel for all windows

Bosses
- Added 6 types of unique bosses for different biomes and balanced the reward for killing them
- For difficult bosses, a unique mechanic for killing by stages has been added

Ammunition
- It is possible to upgrade regular ammunition to reinforced ammunition for the difference in the cost of crafting

Elite zombie
- Added a full-fledged tier 4 zombie type - Elite. Increased the main indicators of zombies, making them a full-fledged challenge for the player
- Detailed balance of the appearance of these zombies in the game, as the character develops

HUD
- A more pleasant set of health indicators and character buffs. Display of the current character level and health reserve of bosses and regular zombies

Mastery skills
- Significant expansion of the player's gameplay by developing new technologies and crafting unique items
- New workbenches
- New electrics
- New weapons
- New elixirs
- New farming system and much, much more

Improvement
- Increased the maximum character level to 500
- Addition of a new mechanic for character development with pumping up all the main aspects of the game

Radio station
- Added a new unique mechanic for receiving quests
- New quests for requesting ammunition and weapons

Unique modifications
- More than 40 unique modifications for armor, weapons, tools and transport
- Unique sets of modifications that give a general bonus when worn
- Some modifications provide a completely new gaming experience

Rare resources
- Added unique alloys and balanced for gameplay and crafting

Construction tools
- Added an increase experience for construction depending on the type of tool and its tier

Quest chain
- Added a unique quest chain that introduces new mechanics

Universal parts
- Reworked mechanics of dismantling items and using parts from weapons, armor and tools
- Added a new consumable resource universal parts

Vulnerability
- Added unique mechanics Radiation for the wasteland
- Added mechanics of frostbite and heat stroke for winter and summer biomes
- Added mechanics of carbon monoxide poisoning in a burnt biome

I'll immediately note this short description of what is included in the set. You can find more detailed information in the discord.

Download the PROJECT Z 1.11

Enjoy the game to everyone and I'm waiting for your assessments of the work done.

 
Last edited by a moderator:
Hi for some reason when I have the two mods Z story and Radio station premium installed I am unable to craft anything, where items are supposed to be in the menu it's just blank.

 
I'm still in early investigations currently but it has been reported that the modpack breaks the use of headslot mods such as intellect, agility, etc. Only allowing the XP Headband to be used, have you had any reports like this?

 
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