So have started a game with a friend on 1.0 and just got to day 21. We have had a run most of the major updates since Alpha 16, so we have experienced what the game has been in most of the later updates.
We play on a random generated world with mostly standard settings, only increased the difficulty with one or two stages from the beginning of the game.
We are in late mid-game atm, have gotten lv5 double barrel shotguns and some other decent weapons, and lv5 iron tools. We are still on trader tier two however and this is where i feel that progression is odd, as we have been doing quests regularly, mostly only looting POIs outside of quests when we double looting it. Trader tiers are not keeping up with our gear at all. Feral and irradiated zombies have become common now in tier 2 POIs, which does not feel quite right, more fitting to start seeing them in tier 4 or 5 IMO.
Since around day 17 or 18 we have had multiple instances of irradiated screamer(s) spawning and attacking our base. And we are used to screamers spawning from time to time in the alphas, but that was when we began to ramp up heat generation, while we still only have a single furnace and two campfires.
We have also found far to many 'armored up' magazines without specking a single point into an armor skill, one of us has already maxed that magazine and have created 1 lv6 armor piece none of us are wearing (Nerdy chest). Both of us still mostly rocking lv5 primitive, mostly because we haven't felt the need to change yet and have prioritized other stuff.
Thoughts?
We play on a random generated world with mostly standard settings, only increased the difficulty with one or two stages from the beginning of the game.
We are in late mid-game atm, have gotten lv5 double barrel shotguns and some other decent weapons, and lv5 iron tools. We are still on trader tier two however and this is where i feel that progression is odd, as we have been doing quests regularly, mostly only looting POIs outside of quests when we double looting it. Trader tiers are not keeping up with our gear at all. Feral and irradiated zombies have become common now in tier 2 POIs, which does not feel quite right, more fitting to start seeing them in tier 4 or 5 IMO.
Since around day 17 or 18 we have had multiple instances of irradiated screamer(s) spawning and attacking our base. And we are used to screamers spawning from time to time in the alphas, but that was when we began to ramp up heat generation, while we still only have a single furnace and two campfires.
We have also found far to many 'armored up' magazines without specking a single point into an armor skill, one of us has already maxed that magazine and have created 1 lv6 armor piece none of us are wearing (Nerdy chest). Both of us still mostly rocking lv5 primitive, mostly because we haven't felt the need to change yet and have prioritized other stuff.
Thoughts?