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Prefabs.xml question

Maharin

Hunter
In prefabs.xml within a world folder there are entries for each trader and a line that follows them similar to the second line below (the "part_trader_tile_filler_03" entry).  But there was also the first line I found (the "rwg_tile_gateway_cap" entry) that had the second line just like each trader has.  Could anyone out there shed some light on these lines?

Code:
  <decoration type="model" name="rwg_tile_gateway_cap" position="674,37,272" rotation="3" />
  <decoration type="model" name="part_trader_tile_filler_03" position="674,38,280" rotation="2" />
 
The gateway tile is the big piece that holds the trader POI and also has a spot for a filler part, which is what the second line is, as well as the road intersection. So the tile will either spawn the campsite filler or it won't, leaving a small wooded area instead. 

If you go into the POI editor and load the gateway tile you'll understand how it works. You can also hit something like ctrl-shift-a with the tile loaded to populate it with the POIs so you can actually see it. 

 
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