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Prefabs and News from TopMinder(Tom)

New Prefab for Download in the Opening Post
The Medievalhouse.

Be careful. Its owner has been a crazy doglover.

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Looks very good, especially the roof and the octagonal shape.

 
The final Hospital for download, with medium Sleepers and dozen unique Rooms to loot.

Download in the Opening Post

Containing Rooms:

Offices, Training Rooms, Cure of Souls, Pathology, Isolation, ICU, Operation Rooms, Medicine Store, MRI,

Radiology, Heating Room, Air Conditioning Room, Book Store, Waiting Room, Canteen, Kitchen,

Toilets, Nursery, Info, Elevators to all Floors, Emergency Entry, HeliPad, Sleeping Laboratory,

Electrocardiology, Personal Sleeping Rooms, Undertaker, VIP Patient Rooms, Chief Office,

Storage Room, Doctor Lee, Water Laboratory... a lot to look for

This Pic is from a new random generated world:

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Have Fun

 
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Many thanks! As you know, that's the prefab I've waited for.^^

 
Many thanks! As you know, that's the prefab I've waited for.^^
Question. If I wanted to add these to my server running the Ravenhearst mod, am I going to have to use SDX or something to get them in ? Nice work btw Tom !

 
Thx and No. All of my Prefabs are Vanilla.

Four of these Prefabs are already in Ravenhearst in older Versions i think. You only must rename the new ones to the Prefabname in Ravenhearst. The Hostel, The Manorhouse, Alm´s house and Nuketown are in Ravenhearst.

All the other Prefabs you have to write them in the rwgmixer.xml. Bakup your rwgmixer.xml and if it doesn´t

work copy the original back. But to get them in you must generate a new world.

Here is also an earlier post with a link of a german Tutorial by eihwaz, if you don´t understand look what he is doing.

https://7daystodie.com/forums/showthread.php?78414-Prefabs-and-News-from-TopMinder(Tom)&p=781376&viewfull=1#post781376

 
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Thx and No. All of my Prefabs are Vanilla.Four of these Prefabs are already in Ravenhearst in older Versions i think. You only must rename the new ones to the Prefabname in Ravenhearst. The Hostel, The Manorhouse, Alm´s house and Nuketown are in Ravenhearst.

All the other Prefabs you have to write them in the rwgmixer.xml. Bakup your rwgmixer.xml and if it doesn´t

work copy the original back. But to get them in you must generate a new world.

Here is also an earlier post with a link of a german Tutorial by eihwaz, if you don´t understand look what he is doing.

https://7daystodie.com/forums/showthread.php?78414-Prefabs-and-News-from-TopMinder(Tom)&p=781376&viewfull=1#post781376
Thanks. I think I can manage them at this point. I recently made some edits to rwgmixer.xml for other reasons so I seem to be getting an understanding of that file. This will be a duplicate install so if it blows up it wont be an issue at this point. Thank you for this and your response.

 
After my building marathon this weekend the roof and the rear side of

the MinderManor is also ready. A really huge Manor ^^ Next weekend i must

build all the rooms and then deko them. A lot of work.

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This is absolutely amazing! Hopefully this gets released before RH 3.0 drops so i can include it. It would be an absolute HONOR to have this compliment the mod.

 
Uh, I may have to steal, I mean borrow that interlinking chain paint design idea for my Art-Deco Movie Theater.

This makes me wonder how crazy one can actually get, making Celtic style knots and design patterns. The outside architecture and corner accents are very nice as well.

 
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Thx Cure. It is not as easy as it looks to find Decos fitting to the house. I must try a lot of things until i get

a style i use. Take it, no Problem.

Thx Jax, and i will do my very best, but i think the Rooms are too big to get it in the next two weeks ready.

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Thx Eihwaz for you extra large Video :) Hope this Prefab hasn´t let you despaired ^^

 
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Reduced amount of Sleepervolumes (146->37) and Sleeperblocks (ca. 3000->741) of the Hospital. Less than the normal Vanilla Scyscrapers.

Small change in the Stonehouse. Both downloads in the Opening Post.

 
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