EverLee66
Refugee
When I generated a new world in World Editor (created when 2.0 dropped) - it put in an old prefab I forgot about and didn't want anymore - so I didn't upload the prefab to the server.
How much of an issue can this cause? So far, it has only "failed to load" them, but can it break the world?
I had forgotten about that prefab, and didn't realize it would add it automatically. I didn't even realize it was "not there" until I was watching my husbands console load the world and saw it failed to load.
What options do I have - or is it something I don't need to worry about?
I could load the prefab OR remove the lines for that prefab in the prefab.xml on the server - but I do NOT want to break the world (we recently had that happen with a mod - and I am not risking it again).
Thanks - Debi
How much of an issue can this cause? So far, it has only "failed to load" them, but can it break the world?
I had forgotten about that prefab, and didn't realize it would add it automatically. I didn't even realize it was "not there" until I was watching my husbands console load the world and saw it failed to load.
What options do I have - or is it something I don't need to worry about?
I could load the prefab OR remove the lines for that prefab in the prefab.xml on the server - but I do NOT want to break the world (we recently had that happen with a mod - and I am not risking it again).
Thanks - Debi