Laura Bodewig
New member
Hallo.
I am a beginner program living in Japan.
I would like to create a prefab to maintain existing 7DTD original building.
But I do not have enough English skills to find the best tools.
Please let us know your recommendation.
Also, I plan to create an editor using my DirectX 9(C/C++) environment.
However, analysis of TTS files of prefab data has not been completed.
The analysis of the header (14 bytes) has been completed.
But I do not know how the subsequent data is stored.
https://7daystodie.gamepedia.com/Prefabs
I also decoded the above URL, but I could not understand it.
So, it is bad English, but I decided to ask everyone a question.
Japanese programmers developed a tool that can design "MineCraft".
By searching images with "マインプランナー"(language JP) you can imagine how to use that image.
https://www.google.co.jp/search?q=%E3%83%9E%E3%82%A4%E3%83%B3%E3%83%97%E3%83%A9%E3%83%B3%E3%83%8A%E3%83%BC&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjA2r2z5PLaAhWJVZQKHZyiDuwQ_AUICygC&biw=1536&bih=686#imgrc=lXTjl3nuPsswxM:
I'm preparing to develop an editor using 3D polygons like the one described above, is it already there?
We are waiting for your opinion.
Have a nice day.
I am a beginner program living in Japan.
I would like to create a prefab to maintain existing 7DTD original building.
But I do not have enough English skills to find the best tools.
Please let us know your recommendation.
Also, I plan to create an editor using my DirectX 9(C/C++) environment.
However, analysis of TTS files of prefab data has not been completed.
The analysis of the header (14 bytes) has been completed.
But I do not know how the subsequent data is stored.
https://7daystodie.gamepedia.com/Prefabs
I also decoded the above URL, but I could not understand it.
So, it is bad English, but I decided to ask everyone a question.
Japanese programmers developed a tool that can design "MineCraft".
By searching images with "マインプランナー"(language JP) you can imagine how to use that image.
https://www.google.co.jp/search?q=%E3%83%9E%E3%82%A4%E3%83%B3%E3%83%97%E3%83%A9%E3%83%B3%E3%83%8A%E3%83%BC&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjA2r2z5PLaAhWJVZQKHZyiDuwQ_AUICygC&biw=1536&bih=686#imgrc=lXTjl3nuPsswxM:
I'm preparing to develop an editor using 3D polygons like the one described above, is it already there?
We are waiting for your opinion.
Have a nice day.